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author Jim Blackler <jimblackler@google.com> 2021-11-17 16:22:25 +0000
committer Jim Blackler <jimblackler@google.com> 2021-11-30 17:59:43 +0000
commit620c5cccd129db4fbfeaa454abdb718b2436dcc8 (patch)
tree6557b0a5a8835ae7ba1d089be9422b0644026dec /libs/androidfw/StringPool.cpp
parent9205050ae2623578086b4686f8362ee25334642f (diff)
Game Loading Time improvement by boosting CPU via ADPF
Adds the concept of Game State (supplied by the application) to the GameManager API. This allows the setting of various modes to describe the current high-level runtime state of the game, as well as the loading state. In Performance Mode, during loading a hint is sent to the device PowerHAL via the PowerManager. Bug: 201769701 Test: atest android.gamemanager.cts.GameManagerTest Ignore-AOSP-First: Mentions a confidential API Change-Id: I695e45b12f9a30c1824df210bfefbd5a9b4bd935
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