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author Evan Rosky <erosky@google.com> 2022-06-24 15:57:29 -0700
committer Evan Rosky <erosky@google.com> 2022-06-27 08:06:47 -0700
commit61481b08c12eeab4a9ae0f4ae685e24ed91a9d47 (patch)
tree25c61657b715097af025cb9cb0ce6ecb2ca93f02 /libs/androidfw/StringPool.cpp
parent6ad1f71cce190b526a1444c6ba77a99f5262edc1 (diff)
Don't unset syncId in Transition.
mSyncId was being used to check if "collecting" but then it would be -1 for logging and other purposes. This required mDebugId. This is a little silly though, so instead use mState to track "collecting" so that we can leave mSyncId unchanged -- this also allows logic based on the sync-id after it has started playing. Bug: 233625646 Test: no material change, tests still pass Change-Id: I00a0200c476f4f31c9b81c26d65cc4531d91e24d
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
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