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| author | 2024-02-14 21:18:52 +0000 | |
|---|---|---|
| committer | 2024-03-18 15:18:43 +0000 | |
| commit | 2b61fecb0c95d5ebabb691d0ca61ed195653c37e (patch) | |
| tree | 15da51cdbd17c26678b0ea6200bf9357392b66e7 /libs/androidfw/StringPool.cpp | |
| parent | 09d78e792636a97bdd41bdcac61b0e3c7a2246f5 (diff) | |
Add sparkle noise type in the TurbulenceNoiseShader.
- Pulled out the color turbulence & sparkle as functions.
- Removed background color uniform and combined with in_src, which does
the same thing.
- Added screen color that is used for the new shader type.
- Updated the tests with the animator rule.
- Marked Flag as NA since this specific change is not guarded with the
refactor flag.
Bug: 282007590
Test: LoadingEffectTest
Test: TurbulenceNoiseShaderTest
Test: UMO, Wallpaper picker, and AI wallpaper. Ensure they look the
same.
Flag: NA
Change-Id: I98156cb3b4473479a0e132cd09b6cff20c28d502
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
0 files changed, 0 insertions, 0 deletions