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author Andreas Miko <amiko@google.com> 2024-06-13 18:28:35 +0200
committer Andreas Miko <amiko@google.com> 2024-06-13 18:29:26 +0200
commit286af4bb16d107f5657bf61f60e9bc2846429d90 (patch)
treebeedf6177e5d9bb36a7ffe55ed36efde7c6a214e /libs/androidfw/StringPool.cpp
parentdd7b11734597e979f751111201847438b8fddec7 (diff)
[SceneContainer] Fix touchable area when a HUN is displayed
When a HUN is shown sceneContainer would be set to visible, which would hard set the touchable area to the entire screen in `StatusBarTouchableRegionManager`. This fix now instead observes the scene transition state instead and sets the touchable area to full screen on all scenes except for Gone. While on Gone the touchable area is determined by the region where a HUN is shown. There is currently a different bug for some edge cases in `getTouchableRegion()` that is now tracked in b/347007367. Bug: 343688970 Flag: com.android.systemui.scene_container Test: Manual tests Change-Id: I9deb003df3dcf5c90d96666124e62c73cdbc1c23
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
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