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| author | 2024-10-21 15:43:46 +0000 | |
|---|---|---|
| committer | 2024-10-21 16:09:34 +0000 | |
| commit | 13c0ec43fdb2ea9d741edd08ce91b4d20913c008 (patch) | |
| tree | 6e85c37087fa59d2581c9b224009bbff8bcc28ec /libs/androidfw/StringPool.cpp | |
| parent | 90bef8a82e033b2ab3cdc9b80c14f2956e39983d (diff) | |
STL nested scroll keeps priority even if it cannot scroll
Fixes a bug introduced with ag/29700348.
In an attempt to simplify PriorityNestedScrollConnection declaration, a
new behavior has been introduced: the NestedScrollConnection could lose
priority when it could no longer scroll.
This caused unexpected behavior (see ag/29996647) and for this reason it
has been reverted.
It is now possible to specify when the PriorityNestedScrollConnection
can lose priority during the scroll gesture.
Test: atest DraggableHandlerTest
Test: atest SwipeToSceneTest
Bug: 370949877
Flag: com.android.systemui.scene_container
Change-Id: Id8c295458bb4a82a128fe2370bccd5883d0f4889
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
0 files changed, 0 insertions, 0 deletions