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| author | 2021-12-03 18:18:16 +0800 | |
|---|---|---|
| committer | 2022-02-09 14:57:43 +0000 | |
| commit | 0815ba23ffb0dcba51d77b9fbc3574361672adb8 (patch) | |
| tree | 4b08238d213ab6c00135fa51d2adcccdf95f1a96 /libs/androidfw/StringPool.cpp | |
| parent | c9a39b306628d5e77b0904f127ae1354af2ea6be (diff) | |
Fix full draw power usage increase issue
Full draw will be happened on HWUI under 90/120Hz device,there are
more draw commands under renderFrameImpl than in the 60Hz fps device,
frame.bufferAge() > (int)mSwapHistory.size() resulting in an increase
in power usage.
So need to increase (int)mSwapHistory.size() to 8, set mSwapHistory
add to 7.
Bug: 209371516
Test: Manual
Change-Id: Ic6f21e7b9dc5e7c8f36d03c57b01fa7210cff86f
Merged-In: Ic6f21e7b9dc5e7c8f36d03c57b01fa7210cff86f
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
0 files changed, 0 insertions, 0 deletions