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author Yein Jo <yeinj@google.com> 2022-07-21 16:19:51 +0000
committer Yein Jo <yeinj@google.com> 2022-08-03 16:26:11 +0000
commita37c26f550678bdd56457dea4c68dbb49a1fbe5a (patch)
tree73276f30045b9a097265285393230f1ff6441f23 /libs/androidfw/ResourceTimer.cpp
parent3fce0b0313275ebc7023dee62fcb06b07fdf4615 (diff)
Make RippleShader support circle and rounded box shapes.
There will be a follow up CL for adding a oval shape. This CL breaks the RippleShader into smaller pieces and glue only the neccessary parts together when initializing. Note that this CL, the rounded box shape is not being used. Bug: b/237282686 Test: Manual, WiredChargingRippleControllerTest Change-Id: I09091a612e3307a76a0bc938ce0810153541243a
Diffstat (limited to 'libs/androidfw/ResourceTimer.cpp')
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