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author Florence Yang <florenceyang@google.com> 2022-09-14 00:04:20 +0000
committer Florence Yang <florenceyang@google.com> 2022-09-22 20:40:50 +0000
commit7cc82d831d0f14d66882a87216df6282f5840531 (patch)
tree379648ed1b4cb3f1ea1230deb13e28eeb5bf5fa8 /libs/androidfw/ResourceTimer.cpp
parentde2e7c434842e96878cc315523133dfea43ff02b (diff)
Fix QS squishiness on LS shade transition
QS tiles much smaller when pulling down shade on LS compared to same gesture on Launcher. This is because the squishiness fraction is set differently for LS and Launcher. So, the solution is to make sure the LS squishiness fraction is in the same range as the Launcher's, so the QS tiles are the same size on both interfaces. Test: manual and atest qsSquishTransitionFraction_noStartDelay_startFractionSet_returnsBasedOnStartAndDistance, qsSquishTransitionFraction_startDelay_startFractionSet_basedOnStartAndDistanceAndDelay Fixes: 243258790 Change-Id: I20f2a9829a972668021a3cff2b2673f2b6967928
Diffstat (limited to 'libs/androidfw/ResourceTimer.cpp')
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