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author Yurii Zubrytskyi <zyy@google.com> 2024-10-29 17:53:57 -0700
committer Yurii Zubrytskyi <zyy@google.com> 2024-10-29 18:01:03 -0700
commitc94140824cee443f9caf8d7217903aba2bd1f23d (patch)
tree30b5788eb873af3889197b0a9c8f0dae06f7f733 /libs/androidfw/PngCrunch.cpp
parentc10aa455762e84a3bb51fdb061b85f7712c42f80 (diff)
[aapt2] Add a compression control option to 'compile'
aapt2 recompresses all PNGs it compiles, and by default it uses the best (and slowest) zlib compression level, 9. This change adds a command line option --png-compression-level to control that, so it's possible to set it to something faster e.g. 6 which is usually 5x faster and around 101% of the size of level 9 PNGs Test: manual, compile Framework Flag: EXEMPT tool Change-Id: Ibe5f47b82e1c13be0a4ffff0e07e675871abc956
Diffstat (limited to 'libs/androidfw/PngCrunch.cpp')
-rw-r--r--libs/androidfw/PngCrunch.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/libs/androidfw/PngCrunch.cpp b/libs/androidfw/PngCrunch.cpp
index cf3c0eeff402..e94540544cf5 100644
--- a/libs/androidfw/PngCrunch.cpp
+++ b/libs/androidfw/PngCrunch.cpp
@@ -506,8 +506,7 @@ bool WritePng(const Image* image, const NinePatch* nine_patch, OutputStream* out
// Set up the write functions which write to our custom data sources.
png_set_write_fn(write_ptr, (png_voidp)out, WriteDataToStream, nullptr);
- // We want small files and can take the performance hit to achieve this goal.
- png_set_compression_level(write_ptr, Z_BEST_COMPRESSION);
+ png_set_compression_level(write_ptr, options.compression_level);
// Begin analysis of the image data.
// Scan the entire image and determine if: