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| author | 2024-06-26 19:30:57 +0200 | |
|---|---|---|
| committer | 2024-07-04 03:36:44 +0200 | |
| commit | b3189e402d3bc79ca50c6429e5323e8dfadfe6aa (patch) | |
| tree | 279ff86b4b3a03aeadd7378c293d1af6e4f922d7 /libs/androidfw/ObbFile.cpp | |
| parent | c856fdc7717684b7a330f972c91edf2b55780bcc (diff) | |
[Scene container] Disable invalid edges in FromDozingTransitionInteractor
Set the unlock method to None: I found that KTF would start an invalid
transition to GONE, shortly after it would cancel this transition
because the wake transition on STL is triggered from somewhere else and
therefore LockscreenSceneTransitionInteractor starts a transition to
UNDEFINED instead. However, we transitions to invalid states should
not happen and we should make sure that these edges are represented in
STL instead (not just the one I described) and organize them maybe in
a similar fashion as they become hard to locate with a growing number
of edges.
Bug: 330311871
Bug: 336576536
Flag: com.android.systemui.scene_container
Test: manual smoke test
Change-Id: I937d926bb7137c8c7e6f1e90058cb0aefa8d5aa4
Diffstat (limited to 'libs/androidfw/ObbFile.cpp')
0 files changed, 0 insertions, 0 deletions