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author Beverly <beverlyt@google.com> 2024-03-22 18:35:22 +0000
committer Beverly Tai <beverlyt@google.com> 2024-03-22 21:30:52 +0000
commitb04b4ad9d533bbd098e54ea1f3224220d2c23372 (patch)
treed13caa56da28bf5452722506af655da433092b8f /libs/androidfw/FileStream.cpp
parent15dae8dc315fb79915c68a8c907434849df3ec8b (diff)
Call `maybeHandlePendingLock` when GONE => AOD is finished
When the `migrate_clocks_to_blueprint` flag isn't enabled, `maybeHandlePendingLock` is called after the keyguard is animated. However, with the flag enabled, animateKeyguardIn is no longer called (instead animations are directly handled by the transition view models). Therefore, let's make sure the keyguard state is still updated to showing once the animation from GONE => AOD is finished by calling `maybeHandlePendingLock` when the GONE => AOD animation is finished. Note: if the animation gets cancelled, this path is handled by logic in `KeyguardViewMediator#onStartedWakingUp` (like when the flag is not enabled). Test: manually check isKeyguardShowing state on AOD Fixes: 329642162 Flag: ACONFIG com.android.systemui.migrate_clocks_to_blueprint TEAMFOOD Change-Id: I90d3c31faeb4ab82cee998976298cc456732379d
Diffstat (limited to 'libs/androidfw/FileStream.cpp')
0 files changed, 0 insertions, 0 deletions