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author Andy Yu <chingtangyu@google.com> 2023-09-20 16:13:59 -0700
committer Andy Yu <chingtangyu@google.com> 2023-09-21 11:06:33 -0700
commitb3e07d83c8f533fe5efc956f7eca34d8bc3b164a (patch)
tree773fc9dec2f158a1bbb80381736a7589ed9200a8 /libs/androidfw/BackupHelpers.cpp
parent08bb355a6a7b00553f18e0dfb5b78f0ad1028068 (diff)
Remove FrameRate Enum to allow all possible frame rate values
Previously we restricted the frame rate override of game intervention to a certain set of values, which is now not scalable and not compatible to all devices. In addition, SurfaceFlinger is able to choose the proper frame rate to run at, there is no longer a need to impose such restriction to available frame rates. Bug: 296988493 Bug: 253178812 Tested on Pixel 7 Pro userdebug Test: atest GameManagerServiceTests Test: atest GameManagerTests Test: atest CtsFrameRateOverrideTestCases Change-Id: I2e2e18a9ec0d1a2fd505464a1297e9b7f9874d1c
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