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author David Samuelson <samuelsond@google.com> 2022-02-18 02:53:37 +0000
committer David Samuelson <samuelsond@google.com> 2022-03-01 22:05:48 +0000
commitc9e4e76b2ed696ae1e0a32647fa99efa3c201d88 (patch)
tree6c317968896636e2b2e93a28caa3d9a91c3a6801 /libs/androidfw/AttributeResolution.cpp
parent7a53fdf6f749fd78069099874fb3e2595fcb9f82 (diff)
Improve handling of GameService when bound processes die.
- Add callbacks to observer service lifecycle events to ServiceConnector. - Leverage callbacks to avoid re-binding to GameService in order to send disconnected event - Leverage callbacks to detect when GameSessionService process dies and destroy all GameSessions. Test: Manually verified GameSession overlays are removed when GameSession process crashes. Added unit test covering behavior. Bug: 220204229 Bug: 215599171 Change-Id: Idda96f221e40c88f0f80c95bea94556275da5166
Diffstat (limited to 'libs/androidfw/AttributeResolution.cpp')
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