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| author | 2022-03-18 17:06:04 -0400 | |
|---|---|---|
| committer | 2022-03-18 17:18:52 -0400 | |
| commit | 894210fea9194d46b229516240323dcd4bf6d25a (patch) | |
| tree | 79dd3d4c01a03bc487769c997e3bc42e3d608386 /libs/androidfw/AttributeResolution.cpp | |
| parent | a49deeee4af3461e7baf40260fe40050500be70f (diff) | |
Update transparent region when cutouts update
The transparent region is used to compute the blocking region for the
DPU. This needs to be updated when the cutouts change.
Call updateProtectionBoundingPath in onAttachedToWindow. It is called
the other times we call updateCutout.
Fixes: 225212638
Test: debug.screenshot_rounded_corners
Change-Id: Ib8e7e303b257947074ca9714f2cdaf3a3b7880ab
Diffstat (limited to 'libs/androidfw/AttributeResolution.cpp')
0 files changed, 0 insertions, 0 deletions