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author Prabir Pradhan <prabirmsp@google.com> 2024-02-23 16:45:44 +0000
committer Prabir Pradhan <prabirmsp@google.com> 2024-02-24 00:30:46 +0000
commit05c4854f1fff2be8d3ce1358cdbd698cb08eece8 (patch)
tree38f83c1b7aaca6893bfe21d366eae1b3c20931c4 /libs/androidfw/AssetManager2.cpp
parent6f918e27d07788d9786029e4961f72fd0bfb9720 (diff)
Reload pointer icons from the UiThread
We're still seeing crashes resulting from frames of an animation icon having different sizes while loading. The most likely explanation for this happening is that the display density changes midway through loading the animation icon, at which point size of the scaled animation frame will change. We are already loading the icon from the Display thread. Instead, try loading the icons from the UiThread, which should hopefully not receive density updates midway through processing a task. This is a speculative fix. Bug: 321324470 Bug: 325133368 Test: adb shell wm density X Change-Id: Ic2b903d5fdec534aeb32530b124d3b699c40ac33
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