diff options
author | 2014-06-06 14:27:00 -0700 | |
---|---|---|
committer | 2014-06-18 19:20:08 +0000 | |
commit | f90f2f8dc36e7243b85e0b6a7fd5a590893c827e (patch) | |
tree | b2fb1fc49961c7c5f5c1712872ce2ffcfe550a89 /libs/androidfw/AssetManager.cpp | |
parent | c802c8cda234129c1ce3c7a939bd68a1d5813ce6 (diff) |
Support multiple resource tables with same package
In order to support APK split features, the resource
table needs to support loading multiple resource
tables with the same package but potentially new set
of type IDs.
This adds some complexity as the type ID space changes
from dense and ordered to potentially sparse.
A ByteBucketArray is used to store the type IDs in
a memory efficient way that allows for fast retrieval.
In addition, the IDMAP format has changed. We no longer
need random access to the type data, since we store the
types differently. However, random access to entries of
a given type is still required.
Change-Id: If6f5be680b405b368941d9c1f2b5d2ddca964160
Diffstat (limited to 'libs/androidfw/AssetManager.cpp')
-rw-r--r-- | libs/androidfw/AssetManager.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/libs/androidfw/AssetManager.cpp b/libs/androidfw/AssetManager.cpp index 1b3f1fd9c573..03409286ea6c 100644 --- a/libs/androidfw/AssetManager.cpp +++ b/libs/androidfw/AssetManager.cpp @@ -256,7 +256,7 @@ bool AssetManager::addOverlayPath(const String8& packagePath, int32_t* cookie) String8 targetPath; String8 overlayPath; if (!ResTable::getIdmapInfo(idmap->getBuffer(false), idmap->getLength(), - NULL, NULL, &targetPath, &overlayPath)) { + NULL, NULL, NULL, &targetPath, &overlayPath)) { ALOGW("failed to read idmap file %s\n", idmapPath.string()); delete idmap; return false; @@ -311,7 +311,7 @@ bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApk ALOGW("failed to find resources.arsc in %s\n", ap.path.string()); return false; } - tables[i].add(ass, 1, false /* copyData */, NULL /* idMap */); + tables[i].add(ass); } return tables[0].createIdmap(tables[1], targetCrc, overlayCrc, @@ -617,7 +617,7 @@ const ResTable* AssetManager::getResTable(bool required) const // can quickly copy it out for others. ALOGV("Creating shared resources for %s", ap.path.string()); sharedRes = new ResTable(); - sharedRes->add(ass, i + 1, false, idmap); + sharedRes->add(ass, idmap, i + 1, false); #ifdef HAVE_ANDROID_OS const char* data = getenv("ANDROID_DATA"); LOG_ALWAYS_FATAL_IF(data == NULL, "ANDROID_DATA not set"); @@ -646,7 +646,7 @@ const ResTable* AssetManager::getResTable(bool required) const mResources->add(sharedRes); } else { ALOGV("Parsing resources for %s", ap.path.string()); - mResources->add(ass, i + 1, !shared, idmap); + mResources->add(ass, idmap, i + 1, !shared); } onlyEmptyResources = false; @@ -654,7 +654,7 @@ const ResTable* AssetManager::getResTable(bool required) const delete ass; } } else { - ALOGW("Installing empty resources in to table %p\n", mResources); + ALOGV("Installing empty resources in to table %p\n", mResources); mResources->addEmpty(i + 1); } @@ -736,7 +736,7 @@ void AssetManager::addSystemOverlays(const char* pathOverlaysList, if (oass != NULL) { Asset* oidmap = openIdmapLocked(oap); offset++; - sharedRes->add(oass, offset + 1, false, oidmap); + sharedRes->add(oass, oidmap, offset + 1, false); const_cast<AssetManager*>(this)->mAssetPaths.add(oap); const_cast<AssetManager*>(this)->mZipSet.addOverlay(targetPackagePath, oap); } |