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| author | 2024-12-30 12:22:50 -0700 | |
|---|---|---|
| committer | 2025-01-07 10:04:53 -0800 | |
| commit | bb0884206ddc0d2858b0a64df595b80410990813 (patch) | |
| tree | 91c3767f0262da95d21c58c145008564993b417a /libs/androidfw/ApkParsing.cpp | |
| parent | abfc8bba86f7ac8dd3693728a213e7d7c427bdff (diff) | |
Setup ANGLE when it's the system driver
If ANGLE is being used as the OpenGL ES driver, either because the
various flags/settings force the selection or it's the system driver
(ro.hardware.egl=angle), it always needs to be setup. This allows
for configuring ANGLE feature overrides via EGL attributes, using ANGLE
drivers within an installed APK, etc.
Bug: 372694741
Test: Boot the device with ANGLE as the system driver.
Change-Id: I3e5f6ec621569eb76605f55e9236b58a4ebcee08
Diffstat (limited to 'libs/androidfw/ApkParsing.cpp')
0 files changed, 0 insertions, 0 deletions