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author Jeff Brown <jeffbrown@google.com> 2010-12-06 17:13:33 -0800
committer Jeff Brown <jeffbrown@google.com> 2010-12-07 17:35:26 -0800
commit49ed71db425c5054e3ad9526496a7e116c89556b (patch)
tree3d3b28bdaf76d5cc531fd3b52fcbb0efb32a05ba /include/ui/KeyCharacterMap.h
parentf30c8287525ac049d4d7589a330be5713256046b (diff)
Add support for fallback keycodes.
This change enables the framework to synthesize key events to implement default behavior when an application does not handle a key. For example, this change enables numeric keypad keys to perform their associated special function when numlock is off. The application is informed that it is processing a fallback keypress so it can choose to ignore it. Added a new keycode for switching applications. Added ALT key deadkeys. New default key mappings: - ESC -> BACK - Meta+ESC -> HOME - Alt+ESC -> MENU - Meta+Space -> SEARCH - Meta+Tab -> APP_SWITCH Fixed some comments. Fixed some tests. Change-Id: Id7f3b6645f3a350275e624547822f72652f3defe
Diffstat (limited to 'include/ui/KeyCharacterMap.h')
-rw-r--r--include/ui/KeyCharacterMap.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/include/ui/KeyCharacterMap.h b/include/ui/KeyCharacterMap.h
index a1ccb37b048f..10a38109d553 100644
--- a/include/ui/KeyCharacterMap.h
+++ b/include/ui/KeyCharacterMap.h
@@ -44,6 +44,12 @@ public:
KEYBOARD_TYPE_SPECIAL_FUNCTION = 5,
};
+ // Substitute key code and meta state for fallback action.
+ struct FallbackAction {
+ int32_t keyCode;
+ int32_t metaState;
+ };
+
~KeyCharacterMap();
static status_t load(const String8& filename, KeyCharacterMap** outMap);
@@ -67,6 +73,13 @@ public:
*/
char16_t getCharacter(int32_t keyCode, int32_t metaState) const;
+ /* Gets the fallback action to use by default if the application does not
+ * handle the specified key.
+ * Returns true if an action was available, false if none.
+ */
+ bool getFallbackAction(int32_t keyCode, int32_t metaState,
+ FallbackAction* outFallbackAction) const;
+
/* Gets the first matching Unicode character that can be generated by the key,
* preferring the one with the specified meta key modifiers.
* Returns 0 if no matching character is generated.
@@ -155,6 +168,10 @@ private:
KeyCharacterMap();
+ bool getKey(int32_t keyCode, const Key** outKey) const;
+ bool getKeyBehavior(int32_t keyCode, int32_t metaState,
+ const Key** outKey, const Behavior** outBehavior) const;
+
bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const;
static void addKey(Vector<KeyEvent>& outEvents,