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author Android (Google) Code Review <android-gerrit@google.com> 2009-08-11 20:50:32 -0700
committer Android (Google) Code Review <android-gerrit@google.com> 2009-08-11 20:50:32 -0700
commitefefd5efb9e20fbcd94c3f4766ca2a64e511da77 (patch)
tree64b527b57b6e206497402e053e0b35a869a57915 /include/ui/FramebufferNativeWindow.h
parentd7fe92b85812c53079b813543d722922e4ce7a4a (diff)
parent64e89a8aff9a45a491f1d7064a655b9021fe644a (diff)
Merge change 20892
* changes: Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
Diffstat (limited to 'include/ui/FramebufferNativeWindow.h')
-rw-r--r--include/ui/FramebufferNativeWindow.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
index 68144b5944a5..cb9bf940e23a 100644
--- a/include/ui/FramebufferNativeWindow.h
+++ b/include/ui/FramebufferNativeWindow.h
@@ -63,7 +63,6 @@ private:
static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
static int query(android_native_window_t* window, int what, int* value);
- static int perform(android_native_window_t* window, int operation, ...);
framebuffer_device_t* fbDev;
alloc_device_t* grDev;