diff options
| author | 2011-02-02 15:53:33 -0800 | |
|---|---|---|
| committer | 2011-02-02 15:53:33 -0800 | |
| commit | ecb4b3f02340e21eefabbea78559e85ec7ee0089 (patch) | |
| tree | 82004007e17620d7e1278f34612df79a8a990984 /include/gui/SurfaceTextureClient.h | |
| parent | d31fed90f8fdf854cade08af94918066af921d74 (diff) | |
| parent | 83bac216a7ba8493a7916e40b2555e73c3a5cc1a (diff) | |
Merge "Pass the IGraphicBufferAlloc to SurfaceTextureClient." into honeycomb
Diffstat (limited to 'include/gui/SurfaceTextureClient.h')
| -rw-r--r-- | include/gui/SurfaceTextureClient.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h index dd1d490aebb9..ff2251d893a8 100644 --- a/include/gui/SurfaceTextureClient.h +++ b/include/gui/SurfaceTextureClient.h @@ -83,6 +83,10 @@ private: // interactions with the server using this interface. sp<ISurfaceTexture> mSurfaceTexture; + // mAllocator is the binder object that is referenced to prevent the + // dequeued buffers from being freed prematurely. + sp<IBinder> mAllocator; + // mSlots stores the buffers that have been allocated for each buffer slot. // It is initialized to null pointers, and gets filled in with the result of // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a |