summaryrefslogtreecommitdiff
path: root/docs/html/sdk
diff options
context:
space:
mode:
author Mark Lu <marklu@google.com> 2016-07-18 10:42:11 -0700
committer Mark Lu <marklu@google.com> 2016-07-18 10:42:11 -0700
commitc4a0139e26ca56cb0f635416ef04c79473146304 (patch)
treed884d2a622603c7ba62c913fad55883a63cafa92 /docs/html/sdk
parent872ecfb0bfe2c5e7d889e684b012473a37c7a0b3 (diff)
docs: remove trailing white space from jd files
Change-Id: Id7fb958460bf2f28d88c6120df0395690f32783a
Diffstat (limited to 'docs/html/sdk')
-rw-r--r--docs/html/sdk/OLD_RELEASENOTES.jd16
-rw-r--r--docs/html/sdk/RELEASENOTES.jd102
-rw-r--r--docs/html/sdk/older_releases.jd14
3 files changed, 66 insertions, 66 deletions
diff --git a/docs/html/sdk/OLD_RELEASENOTES.jd b/docs/html/sdk/OLD_RELEASENOTES.jd
index b7fd12f7cc5b..dfbeaeb0895d 100644
--- a/docs/html/sdk/OLD_RELEASENOTES.jd
+++ b/docs/html/sdk/OLD_RELEASENOTES.jd
@@ -14,7 +14,7 @@ excludeFromSuggestions=true
<a name="0.9_r1" id="0.9_r1"></a>
<h2>Android 0.9 SDK Beta (r1)</h2>
-<p>This beta SDK release contains a large number of bug fixes and improvements from the early-look SDKs.&nbsp;
+<p>This beta SDK release contains a large number of bug fixes and improvements from the early-look SDKs.&nbsp;
The sections below describe the highlights of the release.
<h3>New Features and Notable Changes</h3>
@@ -109,7 +109,7 @@ The sections below describe the highlights of the release.
</ul>
<p>Known issues/limitations for Graphical Layout Editor include:</p>
-
+
<ul>
<li>Font display is very close but not equals to on-device rendering since the font engine in Java slightly differs from the font engine in Android. This should not have any impact on your layouts.
</li>
@@ -123,7 +123,7 @@ The sections below describe the highlights of the release.
</li>
<li>No support for WebView, MapView and SurfaceView.
</li>
- <li>No UI support for &lt;merge&gt;, &lt;include&gt;, &lt;ViewStub&gt; elements. You can add these elements to your manifest using the xml editor only.
+ <li>No UI support for &lt;merge&gt;, &lt;include&gt;, &lt;ViewStub&gt; elements. You can add these elements to your manifest using the xml editor only.
</li>
<li>If a layout fails to render in a way that prevents the whole editor from opening, you can:
@@ -221,7 +221,7 @@ specify which port the emulator should bind to for the console. &lt;port&gt; mus
</li>
<li>The DDMS utility has been refactored into library form. This is not of direct interest to application developers, but may be of interest to vendors interested in integrating the Android SDK into their products. Watch for more information about the ddmlib library soon.
</li>
- <li>For performance and maintainability reasons, some APIs were moved into separate modules that must be explicitly included in the application via a directive in AndroidManifest.xml.&nbsp; Notable APIs that fall into this category are the MapView, and the java.awt.* classes, which each now reside in separate modules that must be imported.&nbsp; Developers who overlook this requirement will see ClassNotFoundExceptions that seem spurious.
+ <li>For performance and maintainability reasons, some APIs were moved into separate modules that must be explicitly included in the application via a directive in AndroidManifest.xml.&nbsp; Notable APIs that fall into this category are the MapView, and the java.awt.* classes, which each now reside in separate modules that must be imported.&nbsp; Developers who overlook this requirement will see ClassNotFoundExceptions that seem spurious.
</li>
<li>Developers who use 'adb push' to install applications must now use 'adb install', since the full package manager is now implemented. 'adb push' will no longer work to install .apk files.
</li>
@@ -386,14 +386,14 @@ specify which port the emulator should bind to for the console. &lt;port&gt; mus
<h4>Emulator Console</h4>
<ul>
-<li>Now provides support for emulating inbound SMS messages. The ADT plugin and DDMS provide integrated access to
-this capability. For more information about how to emulate inbound SMS from the console,
+<li>Now provides support for emulating inbound SMS messages. The ADT plugin and DDMS provide integrated access to
+this capability. For more information about how to emulate inbound SMS from the console,
see <a href="{@docRoot}tools/help/emulator.html#sms">SMS Emulation</a>. </li>
</ul>
<h4>Emulator</h4>
-<ul><li>The default emulator skin has been changed to HVGA-P from QVGA-L. For information
-about emulator skins and how to load a specific skin when starting the emulator, see
+<ul><li>The default emulator skin has been changed to HVGA-P from QVGA-L. For information
+about emulator skins and how to load a specific skin when starting the emulator, see
<a href="{@docRoot}tools/help/emulator.html#skins">Using Emulator Skins</a>.</li>
</ul>
diff --git a/docs/html/sdk/RELEASENOTES.jd b/docs/html/sdk/RELEASENOTES.jd
index 8f124a5f9b44..d9df4063231a 100644
--- a/docs/html/sdk/RELEASENOTES.jd
+++ b/docs/html/sdk/RELEASENOTES.jd
@@ -64,13 +64,13 @@ changes include: </p>
<li>Emulator support for multiple screen sizes/densities, including new
skins. </li>
<li>Android SDK and AVD Manager, a graphical UI to let you manage your
-SDK and AVD environments more easily. The tool lets you create and manage
+SDK and AVD environments more easily. The tool lets you create and manage
your <a href="{@docRoot}tools/devices/managing-avds.html">Android Virtual
-Devices</a> and download new SDK packages (such as platform versions and
+Devices</a> and download new SDK packages (such as platform versions and
add-ons) into your environment.</li>
<li>Improved support for test packages in New Project Wizard</li>
- <li>The reference documentation now offers a "Filter by API Level"
-capability that lets you display only the parts of the API that are actually
+ <li>The reference documentation now offers a "Filter by API Level"
+capability that lets you display only the parts of the API that are actually
available to your application, based on the <code>android:minSdkVersion</code>
value the application declares in its manifest. For more information, see
<a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">Android API Levels</a></li>
@@ -114,7 +114,7 @@ href="{@docRoot}tools/sdk/eclipse-adt.html">ADT Plugin for Eclipse</a>. </p>
<h3>Android SDK and AVD Manager</h3>
-<p>The SDK offers a new tool called Android SDK and AVD Manager that lets you
+<p>The SDK offers a new tool called Android SDK and AVD Manager that lets you
manage your SDK and AVD environments more efficiently. </p>
<p>Using the tool, you can quickly check what Android platforms, add-ons,
@@ -129,15 +129,15 @@ environment that were not included in the SDK package.</p>
<p>The tool also lets you quickly create new AVDs, manage
their properties, and run a target AVD from a single window. </p>
-<p>If you are developing in Eclipse with ADT, you can access the Android SDK
+<p>If you are developing in Eclipse with ADT, you can access the Android SDK
and AVD Manager from the <strong>Window</strong> menu. </p>
-<p>If you are developing in another IDE, you can access the Android SDK and
+<p>If you are developing in another IDE, you can access the Android SDK and
AVD Manager through the <code>android</code> command-line tool, located in the
&lt;sdk&gt;/tools directory. You can launch the tool with a graphical UI by
using the <code>android</code> command without specifying any options. You can
also simply double-click the android.bat (Windows) or android (OS X/Linux) file.
-You can still use <code>android</code> commands to create and manage AVDs,
+You can still use <code>android</code> commands to create and manage AVDs,
including AVDs with custom hardware configurations.</p>
<h3>Integration with zipalign</h3>
@@ -160,9 +160,9 @@ manually from the command line if you choose. </p>
<li>If you are developing in Eclipse with ADT, support for
<code>zipalign</code> is integrated into the Export Wizard. When you use the
Wizard to export a signed application package, ADT signs and then automatically
-runs <code>zipalign</code> against the exported package. If you use the Wizard
-to export an unsigned application package, then it will not zipalign the
-package because zipalign must be performed only after the APK has been signed.
+runs <code>zipalign</code> against the exported package. If you use the Wizard
+to export an unsigned application package, then it will not zipalign the
+package because zipalign must be performed only after the APK has been signed.
You must manually sign and zipalign the package after export. </li>
<li>If you are developing using Ant and are compiling in release mode, the
build tools will automatically sign and then <code>zipalign</code> the
@@ -182,14 +182,14 @@ alignment.</p>
<h3>Support for Test Packages in New Project Wizard</h3>
<p>The New Project Wizard available in the ADT 0.9.3 now lets you add a test
-package containing Instrumentation or other classes of tests while you are
+package containing Instrumentation or other classes of tests while you are
creating or importing a new Android application project. </p>
<h3>New USB Driver for Windows</h3>
<p>If you are using Windows and want to develop or test your application on an
Android-powered device (such as the T-Mobile G1), you need an appropriate USB
-driver.
+driver.
<p>The Windows version of the Android 1.6 SDK includes a new, WinUSB-based
driver that you can install. The driver is compatible with both 32- and 64-bit
@@ -241,19 +241,19 @@ only) has been fixed.</li>
<h2 id="1.5_r3">Android 1.5 SDK, Release 3</h2>
<p>Provides an updated Android 1.5 system image that includes permissions
-fixes, as described below, and a new application &mdash; an IME for Japanese
-text input. Also provides the same set of developer tools included in the
+fixes, as described below, and a new application &mdash; an IME for Japanese
+text input. Also provides the same set of developer tools included in the
previous SDK, but with bug fixes and several new features.</p>
<h3>Permissions Fixes</h3>
-<p>The latest version of the Android platform, deployable to
+<p>The latest version of the Android platform, deployable to
Android-powered devices, includes fixes to the permissions-checking
in certain areas of the framework. Specifically, the Android system
now properly checks and enforces several existing permissions where it
-did not do so in the previous release. Because of these changes in
-enforcement, you are strongly encouraged to test your application
-against the new Android 1.5 system image included in this SDK, to ensure
+did not do so in the previous release. Because of these changes in
+enforcement, you are strongly encouraged to test your application
+against the new Android 1.5 system image included in this SDK, to ensure
that it functions normally. </p>
<p>In particular, if your application uses any of the system areas listed below,
@@ -292,14 +292,14 @@ Google APIs add-on and the library it provides, see:
href="http://code.google.com/android/add-ons/google-apis">http://code.google.com/android/add-ons/google-apis</a> </p></li>
<li>The SDK add-on architecture now lets device manufacturers specify a USB
-Vendor ID in their add-ons.
+Vendor ID in their add-ons.
<li>The <code>android</code> tool provides a new command that scans SDK add-ons
for their USB Vendor IDs and makes them available to adb (OS X and Linux
versions of the SDK only). The command is <code>android update adb</code>. On
Windows versions of the SDK, a custom USB driver is included that supports the
"Google" and "HTC" Vendor IDs, which allow adb to recognize G1 and HTC
-Magic devices. For other devices, contact the device manufacturer
-to obtain a USB driver, especially if you have an SDK add-on that defines
+Magic devices. For other devices, contact the device manufacturer
+to obtain a USB driver, especially if you have an SDK add-on that defines
a new USB Vendor ID.</li>
<li>The telephony, sensor, and geo fix issues in the emulator are now
fixed.</li>
@@ -329,12 +329,12 @@ changes include: </p>
<ul>
<li>Multiple versions of the Android platform are included (Android 1.1,
Android 1.5). The tools are updated to let you deploy your application
-on any platform in the SDK, which helps you ensure forward-compatibility and,
+on any platform in the SDK, which helps you ensure forward-compatibility and,
if applicable, backward-compatibility.</li>
<li>Introduces <a href="{@docRoot}tools/devices/managing-avds.html">Android
Virtual Devices</a> &mdash; (AVD) configurations of options that you
run in the emulator to better model actual devices. Each AVD gets its
-own dedicated storage area, making it much easier to work with multiple emulators
+own dedicated storage area, making it much easier to work with multiple emulators
that are running concurrently.</li>
<li>Support for SDK add-ons, which extend the
Android SDK to give you access to one or more external Android libraries and/or
@@ -383,13 +383,13 @@ is similar to any of the Android platform targets included in the SDK &mdash; it
includes an external library, a system image, as well as custom emulator skins
and system properties. The add-on differs in that the Android platform it
provides may include customized UI, resources, or behaviors, a different set of
-preinstalled applications, or other similar modifications.
+preinstalled applications, or other similar modifications.
<p>The SDK includes a single SDK add-on &mdash; the Google APIs add-on. The
Google APIs add-on gives your application access to the com.google.android.maps
-external library that is included on many (if not most) Android-powered devices.
+external library that is included on many (if not most) Android-powered devices.
The Google APIs add-on also includes a {@link android.location.Geocoder Geocoder}
-backend service implementation. For more information, see the "Maps External
+backend service implementation. For more information, see the "Maps External
Library" section below. </p>
<h3>Android Virtual Devices (AVDs)</h3>
@@ -401,7 +401,7 @@ compatible system image. There are two types of targets:</p>
<li>Targets that represent core Android platform versions. </li>
<li>Targets that are SDK add-ons, which typically provide application access to
one or more external libraries and/or a customized (but compliant) system image
-that can run in the emulator.
+that can run in the emulator.
</ul>
<p>A new tool called "android" lets you discover what targets and AVDs are
@@ -427,7 +427,7 @@ href="http://code.google.com/android/add-ons/google-apis">http://code.google.com
<p>For your convenience, the Google APIs add-on is included in the SDK. </p>
-<p>For information about how to register for a Maps API Key, see
+<p>For information about how to register for a Maps API Key, see
<a href="http://code.google.com/android/add-ons/google-apis/mapkey.html">
Obtaining a Maps API Key</a>.</p>
@@ -566,8 +566,8 @@ service and receive a Maps API Key, which you then add to your MapView
for authentication to the server.</p>
<p>Developers should note that the registration service for MapView is now
-active and Google Maps is actively enforcing the Maps API Key requirement.
-For information about how to register for a Maps API Key, see
+active and Google Maps is actively enforcing the Maps API Key requirement.
+For information about how to register for a Maps API Key, see
<a href="http://code.google.com/android/add-ons/google-apis/mapkey.html">
Obtaining a Maps API Key</a>.</p>
@@ -615,21 +615,21 @@ in Eclipse</a>.</li>
<li>In some cases, you may encounter problems when using the browser on an
emulator started with the command-line option <code>-http-proxy</code>. </li>
<li>On the OSX platform, if you manually remove the ~/.android directory
-using <code>rm -rf ~/.android</code>, then try to run
-the emulator, it crashes. This happens because the emulator fails to create
+using <code>rm -rf ~/.android</code>, then try to run
+the emulator, it crashes. This happens because the emulator fails to create
a new .android directory before attempting to create the child SDK1.0 directory.
To work around this issue, manually create a new .android directory using
-<code>mkdir ~/.android</code>, then run the emulator. The emulator
+<code>mkdir ~/.android</code>, then run the emulator. The emulator
creates the SDK1.0 directory and starts normally. </li>
-<li>We regret to inform developers that Android 1.1 will not include support
+<li>We regret to inform developers that Android 1.1 will not include support
for ARCNet network interfaces.</li>
<li>The final set of Intent patterns honored by Android 1.0 has not yet been
fully documented. Documentation will be provided in future releases.</li>
<li>In ADT Editor, you can add at most ten new resource values at a time,
-in a given res/values/*.xml, using the form in the Android Resources pane.
+in a given res/values/*.xml, using the form in the Android Resources pane.
If you add more than ten, the Android Resources pane will not display the
-attributes fields for the additional resource entries. To work around this
-problem, you can close the file in the editor and open it again, or you
+attributes fields for the additional resource entries. To work around this
+problem, you can close the file in the editor and open it again, or you
can edit the resource entries in the XML text mode. </li>
<li>The emulator's battery-control commands (<code>power &lt;option&gt</code>)
are not working in this release.</li>
@@ -657,7 +657,7 @@ href="{@docRoot}tools/sdk/eclipse-adt.html">ADT Plugin for Eclipse</a>.</p>
<p><strong>T-Mobile G1 Compatibility</strong></p>
-<p>This version of the SDK has been tested for compatibility with the first
+<p>This version of the SDK has been tested for compatibility with the first
Android-powered mobile device, the T-Mobile
G1. </p>
@@ -679,7 +679,7 @@ href="http://code.google.com/android/add-ons/google-apis/mapkey.html">http://cod
Android-powered device (such as the T-Mobile G1), you need an appropriate USB
driver. For your convenience, the Windows version of the Android SDK includes a
USB driver that you can install, to let you develop on the device. The USB
-driver files are located in the <code>&lt;SDK&gt;/usb_driver</code> directory.
+driver files are located in the <code>&lt;SDK&gt;/usb_driver</code> directory.
</p>
@@ -694,23 +694,23 @@ change across versions, so were not suitable for use by applications. You can
still access the platform's styleable attributes from your resources or code. To
do so, declare a custom resource element using a
<code>&lt;declare-styleable&gt;</code> in your project's res/values/R.attrs
-file, then declare the attribute inside. For examples, see
+file, then declare the attribute inside. For examples, see
&lt;sdk&gt;/samples/ApiDemos/res/values/attrs.xml. For more information about
custom resources, see <a
href="{@docRoot}guide/topics/resources/available-resources.html#customresources">Custom
Layout Resources</a>. Note that the android.R.styleable documentation is still
provided in the SDK, but only as a reference of the platform's styleable
attributes for the various elements.</li>
-<li>The VM now properly ensures that private classes are not
+<li>The VM now properly ensures that private classes are not
available to applications through reflection. If you were using reflection
-to access private classes in a previous release, you will now get a run-time
+to access private classes in a previous release, you will now get a run-time
error. </li>
<li>The Settings and Email applications are now included in the SDK and
available in the emulator.</li>
-<li>We regret to inform developers that SDK 1.0_r2 does not support MFM, RLL,
+<li>We regret to inform developers that SDK 1.0_r2 does not support MFM, RLL,
or Winchester hard disk drives.</li>
-<li>In the emulator, the control key for enabling/disabling trackball mode
+<li>In the emulator, the control key for enabling/disabling trackball mode
is changed from Control-T to F6. You can also enter trackball mode temporarily
using the Delete key. While the key is pressed, you can send trackball events.</li>
</ul>
@@ -783,19 +783,19 @@ emulator started with the command-line option <code>-http-proxy</code>. </li>
<li>We regret to inform developers that Android 1.0 will not include support for
dot-matrix printers.</li>
<li>On the OSX platform, if you manually remove the ~/.android directory
-using <code>rm -rf ~/.android</code>, then try to run
-the emulator, it crashes. This happens because the emulator fails to create
+using <code>rm -rf ~/.android</code>, then try to run
+the emulator, it crashes. This happens because the emulator fails to create
a new .android directory before attempting to create the child SDK1.0 directory.
To work around this issue, manually create a new .android directory using
-<code>mkdir ~/.android</code>, then run the emulator. The emulator
+<code>mkdir ~/.android</code>, then run the emulator. The emulator
creates the SDK1.0 directory and starts normally. </li>
<li>The final set of Intent patterns honored by Android 1.0 has not yet been
fully documented. Documentation will be provided in future releases.</li>
<li>In ADT Editor, you can add at most ten new resource values at a time,
-in a given res/values/*.xml, using the form in the Android Resources pane.
+in a given res/values/*.xml, using the form in the Android Resources pane.
If you add more than ten, the Android Resources pane will not display the
-attributes fields for the additional resource entries. To work around this
-problem, you can close the file in the editor and open it again, or you
+attributes fields for the additional resource entries. To work around this
+problem, you can close the file in the editor and open it again, or you
can edit the resource entries in the XML text mode. </li>
<li>The emulator's battery-control commands (<code>power &lt;option&gt</code>)
are not working in this release.</li>
diff --git a/docs/html/sdk/older_releases.jd b/docs/html/sdk/older_releases.jd
index bb64feb0fbc7..c4ed594779f2 100644
--- a/docs/html/sdk/older_releases.jd
+++ b/docs/html/sdk/older_releases.jd
@@ -74,7 +74,7 @@ sdk- linux_x86-1.6_r1.tgz</a>
<td>238224860 bytes</td>
<td>b4bf0e610ff6db2fb6fb09c49cba1e79</td>
</tr>
-
+
</table>
@@ -119,7 +119,7 @@ sdk- linux_x86-1.5_r3.zip</a>
<td>178117561 bytes</td>
<td>350d0211678ced38da926b8c9ffa4fac</td>
</tr>
-
+
</table>
@@ -167,7 +167,7 @@ linux_x86-1.1_r1.zip</a>
<td>79345522 bytes</td>
<td>ebcb16b0cd4aef198b4dd9a1418efbf1</td>
</tr>
-
+
</table>
@@ -215,7 +215,7 @@ linux_x86-1.0_r2.zip</a>
<td>94186463 bytes</td>
<td>a1f3b6d854596f850f5008856d0f380e</td>
</tr>
-
+
</table>
@@ -268,7 +268,7 @@ sdk- linux_x86-1.5_r2.zip</a>
<td>165035130 bytes</td>
<td>1d3c3d099e95a31c43a7b3e6ae307ed3</td>
</tr>
-
+
</table>
@@ -313,7 +313,7 @@ sdk- linux_x86-1.5_r1.zip</a>
<td>162938845 bytes</td>
<td>2addfd315da0ad8b5bde6b09d5ff3b06</td>
</tr>
-
+
</table>
@@ -358,7 +358,7 @@ sdk- linux_x86-1.0_r1.zip</a>
<td>87.8 MB bytes</td>
<td>2660b4029039b7d714e59827e9a9a11d</td>
</tr>
-
+
</table>