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author Pablo Gamito <pablogamito@google.com> 2023-04-19 10:59:23 +0000
committer Pablo Gamito <pablogamito@google.com> 2023-05-04 13:38:51 +0000
commitc8ccb5c2f4c62135d8910e2e2b0f69c89d11ee42 (patch)
tree959f7167cbac732a204337fa33a9d5a37568237f /cmds/bootanimation/BootAnimationUtil.cpp
parent541c4b6021228ed0f8256e91462fa49d50797cc9 (diff)
Update transition dumping structure
- We used to keep track of the transition proto and update it as we went along the transition pipeline and would then only add it to the trace buffer when the transition finished or was aborted. - We now dump partial transition protos as we get the information moving through the pipeline, which are then joined up together using transition id when the trace is processed. - This way of tracing is more compatible with Perfetto tracing and simplifies any logic required to keep track of the transition protos. Bug: 277181336 Test: Collect transition trace and load into Winscope Change-Id: I7d0004f2f0aa233a760cfc31d1aef5dcb39b9c43
Diffstat (limited to 'cmds/bootanimation/BootAnimationUtil.cpp')
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