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author wilsonshih <wilsonshih@google.com> 2023-05-10 15:08:03 +0800
committer wilsonshih <wilsonshih@google.com> 2023-05-15 11:33:43 +0800
commit848544b4adbd8eca073b56020b37bf5502534a99 (patch)
treea6b171851dcf137b05d1b2e936ce3359ed623c33 /cmds/bootanimation/BootAnimationUtil.cpp
parentb0658303cdc15bfc057b286fd06241e421ff3342 (diff)
Allow WindowState to assign layer during transition.
But don't build the layer info into finish transaction. So when an Activity contains multiple WindowState, the layers can be update according to the hierarchy order. Keeps the layers as zero can confuse surface flinger. Also this shouldn't affect transition since window state won't participat transition directly. Bug: 270906945 Bug: 275459505 Test: manual, launch app and monitor the z order of windows can change during transition animation. Change-Id: I10daa1c4d9403dc29e5c740670d43a7590f647c0
Diffstat (limited to 'cmds/bootanimation/BootAnimationUtil.cpp')
0 files changed, 0 insertions, 0 deletions