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author Chavi Weingarten <chaviw@google.com> 2023-05-08 14:43:03 +0000
committer Chavi Weingarten <chaviw@google.com> 2023-05-09 15:28:13 +0000
commit5a1eab34fcfd087b4cf6d113c14f98febc69b882 (patch)
treec900762a03e02238fb581d9289271af8241d1e87 /cmds/bootanimation/BootAnimationUtil.cpp
parentd33c5e3df832b90c0da795ca7a564c51ca124df3 (diff)
Only prevent overlapping SSG if a buffer is going to be synced
In VRI, SSG are sometimes created as a way to notify WMS that a buffer has been drawn and not always to sync the buffer. In those cases, there's no need to prevent overlapping syncs since the buffers cannot be submitted out of order. Only add the safeguard SSG when there's a buffer getting synced to ensure multiple buffer syncs for the same VRI are submitted in order. Test: SurfaceSyncGroupTests SurfaceSyncGroupTest Bug: 279096620 Bug: 279790175 Change-Id: I77841296297717e413237c183738b9ec9642f1cf
Diffstat (limited to 'cmds/bootanimation/BootAnimationUtil.cpp')
0 files changed, 0 insertions, 0 deletions