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| author | 2023-12-13 12:02:36 -0800 | |
|---|---|---|
| committer | 2023-12-13 15:53:27 -0800 | |
| commit | f4d3f1233e3f34aeacbc8ec5933521dca7209d5d (patch) | |
| tree | a817260cdb673a1bde71be4bf376883dc8b61be8 /cmds/bootanimation/BootAnimation.cpp | |
| parent | cc01e6f254915ee40408bf5737611e846b03b8be (diff) | |
Add debug system property to guard Game Default Frame Rate
This patch adds a debug system property to disable Game Default
Frame Rate in run time.
Without setting UI implementation, toggleGameDefaultFrameRate() will
not be called to enable/disable Game Default Frame Rate. Here we guard
getGameDefaultFrameRate() to determine the frame rate value and further
diable this feature.
Bug: 286084594
Test: atest GameManagerServiceTests
Change-Id: I7744d8ac581ba1e1dc874143cad4d29ff97b35ec
Diffstat (limited to 'cmds/bootanimation/BootAnimation.cpp')
0 files changed, 0 insertions, 0 deletions