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| author | 2021-09-07 13:06:57 +0100 | |
|---|---|---|
| committer | 2021-11-04 16:40:51 +0000 | |
| commit | 83ea2c6baf025ec78f71a298fb3f05a3d14cd9d8 (patch) | |
| tree | 5315348301f9a2cc5a10518cf81aa8a653fd9fb2 /cmds/bootanimation/BootAnimation.cpp | |
| parent | 5a9cab9c159278404b6565c8c672b6aaa5613183 (diff) | |
Restructure the top level of VibrationThread to more clearly guarantee
execution of link/unlink pairs, and vibration completion callbacks.
Don't attempt to unlinkToDeath in the vibration thread's wakelock finally
clause. Instead, introduce one that's specifically for the death-link. Also,
catch the unlink exception with a wtf if it still happens.
Previously, the unlink would be attempted even if the link call failed.
Change-Id: I6a5214bf4d8da02b4894ec44a3b3379384d625c6
Bug: 198414755
Test: n/a
(cherry picked from commit ee627525134f11866a66c5f836963af8482c7187)
Merged-In: I6a5214bf4d8da02b4894ec44a3b3379384d625c6
Diffstat (limited to 'cmds/bootanimation/BootAnimation.cpp')
0 files changed, 0 insertions, 0 deletions