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author omarmt <omarmt@google.com> 2024-11-05 13:08:56 +0000
committer omarmt <omarmt@google.com> 2024-11-05 14:02:45 +0000
commita62c287329855d4239e0f0995766c72804d50355 (patch)
tree57266e6f7eeecdfac465a51a70f2eb8255616c34 /api/coverage/tools
parent538a83b372f6fef2e6ec2b00d5451a9b241267fe (diff)
STL improve Swipe definition API 1/2
Allows defining `Swipe` with direction and pointer type in a more concise way. Swipe.Down to SceneB, Swipe(SwipeDirection.Down, pointersType = PointerType.Touch) to SceneC, // touch only Swipe(pointersType = PointerType.Mouse, pointerDirection = SwipeDirection.Down) to SceneD, // mouse only become: Swipe.Down to SceneB, Swipe.Down(pointersType = PointerType.Touch) to SceneC, // touch only Swipe.Down(pointersType = PointerType.Mouse) to SceneD, // mouse only This change introduces a new way to define Swipe objects by allowing the direction to be specified directly, followed by optional parameters. This improves readability and consistency compared to the previous approach. Test: No tests. Just a refactor. Bug: 375119446 Flag: com.android.systemui.scene_container Change-Id: Idf708fa4ce38b90c58ae001b46062e0f60737328
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