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author Evan Rosky <erosky@google.com> 2023-03-02 01:01:24 -0800
committer Evan Rosky <erosky@google.com> 2023-03-04 07:42:42 +0000
commit6831703c4aa115b1f772a2156bef1cea0ed0a6fa (patch)
tree5471994d5737f64f9fe30df8a0dfdecc4f6da633 /api/api_test.go
parentb5528bd2cb6d1c6fe591ab15203ea8edd3d6d517 (diff)
Use a SLEEP transition to trigger failsafe animation cancelling
Some remote animations can misbehave. In particular, recents. When this happens in the form of the remote not reporting finish, the transition system can get stuck waiting. Legacy recents had the same problem and solved it by cancelling the recents and independently finishing/cleaning-up after a "failsafe" duration from turning the screen off. This CL sets-up something similar for shell-transitions. It uses SLEEP as a signal to "quickly end all animations". This signal gets sent (via merge) to all the animations. Each animation gets a small amount of time to finish after-which we forcibly finish it. Bug: 267738124 Test: Observe sleep transitions and cancelling in logs. Change-Id: I623fb5a47a5593e23fbc8f2298eff1c44ae3a0fc
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