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author Riddle Hsu <riddlehsu@google.com> 2023-10-06 12:15:01 +0000
committer Robin Lee <rgl@google.com> 2023-10-09 17:55:39 +0000
commit3fc49ae16be0c421a9afa6fcfaa5d771747f059d (patch)
treee8ccc5398a0b49d6714ffda7752d5bc1d6582b77 /api/api_test.go
parent2f4e88a25abab10f1a9ee9f44707351eda73525b (diff)
Improve surface visibility recovering with transition
For example: 1. A transition contains an incorrect info which will set X to be invisible. 2. When the transition is playing, set the surface of X to visible directly if there is no collecting transition. 3. The transition of step 1 finishes, which applies invisible to X, then the recovering of step 2 doesn't help. So it will be more robust to recover until the playing transitions are finished. Then it can also cover some cases of other visibility validators. Bug: 303613521 Test: Finish several activities when switching display. The surface of foreground activity and its parent should keep visible. Change-Id: I2ecb714ef0eaf94f8950bd4cd3857abfb1c46fbc
Diffstat (limited to 'api/api_test.go')
0 files changed, 0 insertions, 0 deletions