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author Shane <shanewong@google.com> 2024-01-25 03:36:25 +0000
committer Shane <shanewong@google.com> 2024-02-01 18:08:19 +0000
commitbdb6c422e9d8ca09dbd5cadcd6298aa5c3a44a83 (patch)
tree145d2ab4111a8ebb662a250eedcf39378888296c /api/api.go
parente475ab6ac856ed18c36fe3ba0115901e71dc235d (diff)
Call setFrameRate in TextureView to set frame rate properly.
Call setFrameRate in TextureView to set frame rate if one is provided. Considering that TextureView could be invalidated with a lower frequency comparing to the other Views. If no frame rate was set in the past 100 ms, the value of mPreferredFrameRate will be to 0 in ViewRootImpl. Otherwise, the value remains the same. Bug: 281695725 Test: atest TextureViewTest & manual using a test app Change-Id: Icbba5e3df8da5aa20808dd236eb93285eceddeb7
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