diff options
author | 2016-02-03 15:52:25 -0800 | |
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committer | 2016-02-03 16:30:11 -0800 | |
commit | d8165e863b37d82c937ad960dc970f2d2cf72c2a (patch) | |
tree | 89f44789ec5b2b64091f210644ac662967dd1f47 | |
parent | 6e068c0182f6f85bccb855a647510724d1c65a13 (diff) |
Simplify shadow task cleanup
bug:26964750
Removes 3 news/deletes per task, as well as the waitOnTask inside destruction
Change-Id: Iec11165bcfa7f98ca41574885734c2ad39328cc8
-rw-r--r-- | libs/hwui/BakedOpDispatcher.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/TessellationCache.cpp | 21 | ||||
-rw-r--r-- | libs/hwui/TessellationCache.h | 17 |
3 files changed, 16 insertions, 24 deletions
diff --git a/libs/hwui/BakedOpDispatcher.cpp b/libs/hwui/BakedOpDispatcher.cpp index ca1f8f94f382..12e64f6a5bd1 100644 --- a/libs/hwui/BakedOpDispatcher.cpp +++ b/libs/hwui/BakedOpDispatcher.cpp @@ -663,7 +663,7 @@ static void renderShadow(BakedOpRenderer& renderer, const BakedOpState& state, f } void BakedOpDispatcher::onShadowOp(BakedOpRenderer& renderer, const ShadowOp& op, const BakedOpState& state) { - TessellationCache::vertexBuffer_pair_t buffers = *(op.shadowTask->getResult()); + TessellationCache::vertexBuffer_pair_t buffers = op.shadowTask->getResult(); renderShadow(renderer, state, op.casterAlpha, buffers.first, buffers.second); } diff --git a/libs/hwui/TessellationCache.cpp b/libs/hwui/TessellationCache.cpp index 461e8190c974..fd9fb852171c 100644 --- a/libs/hwui/TessellationCache.cpp +++ b/libs/hwui/TessellationCache.cpp @@ -242,23 +242,21 @@ void tessellateShadows( spotBuffer); } -class ShadowProcessor : public TaskProcessor<TessellationCache::vertexBuffer_pair_t*> { +class ShadowProcessor : public TaskProcessor<TessellationCache::vertexBuffer_pair_t> { public: ShadowProcessor(Caches& caches) - : TaskProcessor<TessellationCache::vertexBuffer_pair_t*>(&caches.tasks) {} + : TaskProcessor<TessellationCache::vertexBuffer_pair_t>(&caches.tasks) {} ~ShadowProcessor() {} - virtual void onProcess(const sp<Task<TessellationCache::vertexBuffer_pair_t*> >& task) override { + virtual void onProcess(const sp<Task<TessellationCache::vertexBuffer_pair_t> >& task) override { TessellationCache::ShadowTask* t = static_cast<TessellationCache::ShadowTask*>(task.get()); ATRACE_NAME("shadow tessellation"); - VertexBuffer* ambientBuffer = new VertexBuffer; - VertexBuffer* spotBuffer = new VertexBuffer; tessellateShadows(&t->drawTransform, &t->localClip, t->opaque, &t->casterPerimeter, &t->transformXY, &t->transformZ, t->lightCenter, t->lightRadius, - *ambientBuffer, *spotBuffer); + t->ambientBuffer, t->spotBuffer); - t->setResult(new TessellationCache::vertexBuffer_pair_t(ambientBuffer, spotBuffer)); + t->setResult(TessellationCache::vertexBuffer_pair_t(&t->ambientBuffer, &t->spotBuffer)); } }; @@ -373,7 +371,7 @@ void TessellationCache::getShadowBuffers(const Matrix4* drawTransform, const Rec task = static_cast<ShadowTask*>(mShadowCache.get(key)); } LOG_ALWAYS_FATAL_IF(task == nullptr, "shadow not precached"); - outBuffers = *(task->getResult()); + outBuffers = task->getResult(); } sp<TessellationCache::ShadowTask> TessellationCache::getShadowTask( @@ -392,13 +390,6 @@ sp<TessellationCache::ShadowTask> TessellationCache::getShadowTask( return task; } -TessellationCache::ShadowTask::~ShadowTask() { - TessellationCache::vertexBuffer_pair_t* bufferPair = getResult(); - delete bufferPair->getFirst(); - delete bufferPair->getSecond(); - delete bufferPair; -} - /////////////////////////////////////////////////////////////////////////////// // Tessellation precaching /////////////////////////////////////////////////////////////////////////////// diff --git a/libs/hwui/TessellationCache.h b/libs/hwui/TessellationCache.h index 977c2d9e9f8a..6dcc8120cf48 100644 --- a/libs/hwui/TessellationCache.h +++ b/libs/hwui/TessellationCache.h @@ -21,6 +21,7 @@ #include "Matrix.h" #include "Rect.h" #include "Vector.h" +#include "VertexBuffer.h" #include "thread/TaskProcessor.h" #include "utils/Macros.h" #include "utils/Pair.h" @@ -89,7 +90,7 @@ public: hash_t hash() const; }; - class ShadowTask : public Task<TessellationCache::vertexBuffer_pair_t*> { + class ShadowTask : public Task<vertexBuffer_pair_t> { public: ShadowTask(const Matrix4* drawTransform, const Rect& localClip, bool opaque, const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, @@ -104,13 +105,11 @@ public: , lightRadius(lightRadius) { } - ~ShadowTask(); - /* Note - we deep copy all task parameters, because *even though* pointers into Allocator * controlled objects (like the SkPath and Matrix4s) should be safe for the entire frame, * certain Allocators are destroyed before trim() is called to flush incomplete tasks. * - * These deep copies could be avoided, long term, by cancelling or flushing outstanding + * These deep copies could be avoided, long term, by canceling or flushing outstanding * tasks before tearing down single-frame LinearAllocators. */ const Matrix4 drawTransform; @@ -121,6 +120,8 @@ public: const Matrix4 transformZ; const Vector3 lightCenter; const float lightRadius; + VertexBuffer ambientBuffer; + VertexBuffer spotBuffer; }; TessellationCache(); @@ -217,12 +218,12 @@ private: /////////////////////////////////////////////////////////////////////////////// // Shadow tessellation caching /////////////////////////////////////////////////////////////////////////////// - sp<TaskProcessor<vertexBuffer_pair_t*> > mShadowProcessor; + sp<TaskProcessor<vertexBuffer_pair_t> > mShadowProcessor; // holds a pointer, and implicit strong ref to each shadow task of the frame - LruCache<ShadowDescription, Task<vertexBuffer_pair_t*>*> mShadowCache; - class BufferPairRemovedListener : public OnEntryRemoved<ShadowDescription, Task<vertexBuffer_pair_t*>*> { - void operator()(ShadowDescription& description, Task<vertexBuffer_pair_t*>*& bufferPairTask) override { + LruCache<ShadowDescription, Task<vertexBuffer_pair_t>*> mShadowCache; + class BufferPairRemovedListener : public OnEntryRemoved<ShadowDescription, Task<vertexBuffer_pair_t>*> { + void operator()(ShadowDescription& description, Task<vertexBuffer_pair_t>*& bufferPairTask) override { bufferPairTask->decStrong(nullptr); } }; |