diff options
author | 2020-09-01 22:20:42 -0700 | |
---|---|---|
committer | 2020-09-01 22:22:53 -0700 | |
commit | ae30efec27d4e865da35b1e27b4fa982ea65b39b (patch) | |
tree | f3c152d4e460184fb4f26e0e74b9872c6919c8d1 | |
parent | 3e64130d34e8083e5e313dbfeab20b98ea329171 (diff) |
Fixed issue where large blur radii
would blur less than smaller blur radii
Changed SkImageFilter blur creation to include
SkTileMode::kClamp parameter to use edge pixels
for blur kernels that are larger than the source
Fixes: 167493483
Test: Added test to CTS ShaderTest
Change-Id: Ibbe1e0dfaf46413fcae665620fd154b9bf9897c9
-rw-r--r-- | libs/hwui/shader/BlurShader.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/libs/hwui/shader/BlurShader.cpp b/libs/hwui/shader/BlurShader.cpp index 4d18cdd27e4e..fa10be100bca 100644 --- a/libs/hwui/shader/BlurShader.cpp +++ b/libs/hwui/shader/BlurShader.cpp @@ -26,7 +26,9 @@ BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, const SkImageFilters::Blur( Blur::convertRadiusToSigma(radiusX), Blur::convertRadiusToSigma(radiusY), - inputShader ? inputShader->asSkImageFilter() : nullptr) + SkTileMode::kClamp, + inputShader ? inputShader->asSkImageFilter() : nullptr, + nullptr) ) { } sk_sp<SkImageFilter> BlurShader::makeSkImageFilter() { |