diff options
author | 2024-03-25 21:17:45 +0000 | |
---|---|---|
committer | 2024-03-25 21:21:02 +0000 | |
commit | 666c5c5f3533b548d27d452944c5947c2b596f47 (patch) | |
tree | 0fa50a2e7c57eac44a6feefac8ce7b9e02101eae | |
parent | 8ea9ae468c67a408f071f327badb0c0361fa7cd6 (diff) |
Update sprite surface when desired width or height changes.
Previously only updating when increasing.
Bug: 331260947
Bug: 305193969
Test: Manual
Flag: ACONFIG com.android.systemui.enable_vector_cursors TRUNKFOOD
Change-Id: I3ae6fb398e31a7b9aca6bfdcc5a39136cc6d85af
-rw-r--r-- | libs/input/SpriteController.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/libs/input/SpriteController.cpp b/libs/input/SpriteController.cpp index 6a32c5a71999..a63453d655e2 100644 --- a/libs/input/SpriteController.cpp +++ b/libs/input/SpriteController.cpp @@ -148,8 +148,9 @@ void SpriteController::doUpdateSprites() { if (update.state.wantSurfaceVisible()) { int32_t desiredWidth = update.state.icon.width(); int32_t desiredHeight = update.state.icon.height(); - if (update.state.surfaceWidth < desiredWidth - || update.state.surfaceHeight < desiredHeight) { + // TODO(b/331260947): investigate using a larger surface width with smaller sprites. + if (update.state.surfaceWidth != desiredWidth || + update.state.surfaceHeight != desiredHeight) { needApplyTransaction = true; update.state.surfaceControl->updateDefaultBufferSize(desiredWidth, desiredHeight); |