diff options
author | 2022-09-22 16:02:23 -0400 | |
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committer | 2022-09-22 16:03:08 -0400 | |
commit | 2ed5240a327a2edaeab2e49c2ac45bd037f4054e (patch) | |
tree | d57599ab90bd30e87f48439126ef930e8465c255 | |
parent | d112853729e4047a73ee0fc6b96f3a1e90be33d2 (diff) |
Fix macrobench names
GLTex -> Texture
EGLImage -> HardwareBuffer
More technically correct naming when using skiavk
Test: hwuimacrobench
Change-Id: Ib26b66252935050ec231dea4a5eb7e65fd4f38c4
-rw-r--r-- | libs/hwui/tests/common/BitmapAllocationTestUtils.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/libs/hwui/tests/common/BitmapAllocationTestUtils.h b/libs/hwui/tests/common/BitmapAllocationTestUtils.h index 312b60bbc067..bbdd98e0c0d1 100644 --- a/libs/hwui/tests/common/BitmapAllocationTestUtils.h +++ b/libs/hwui/tests/common/BitmapAllocationTestUtils.h @@ -56,10 +56,11 @@ public: template <class BaseScene> static bool registerBitmapAllocationScene(std::string name, std::string description) { - TestScene::registerScene({name + "GlTex", description + " (GlTex version).", + TestScene::registerScene({name + "Texture", description + " (Texture version).", createBitmapAllocationScene<BaseScene, &allocateHeapBitmap>}); - TestScene::registerScene({name + "EglImage", description + " (EglImage version).", + TestScene::registerScene({name + "HardwareBuffer", + description + " (HardwareBuffer version).", createBitmapAllocationScene<BaseScene, &allocateHardwareBitmap>}); return true; } |