diff options
author | 2023-01-10 19:14:08 -0500 | |
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committer | 2023-01-10 19:14:08 -0500 | |
commit | 1bcdc4fef66e7474669a69ee5e70d5dca4a50ffb (patch) | |
tree | a85b81d2b4167be42b2f181bed63258c59ba920d | |
parent | bfb5f457af7a1ccd91f7ccb1ed22d377dc206718 (diff) |
Enable context dropping on stopped only
Fixes: 245565051
Test: open calculator, hit home, wait 10s, dumpsys & verify no GL
context
Change-Id: I34566a566829c00c983ed6da78f71d8a8238c337
-rw-r--r-- | libs/hwui/MemoryPolicy.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/MemoryPolicy.h b/libs/hwui/MemoryPolicy.h index 41ced8cebf83..2f0f7f506447 100644 --- a/libs/hwui/MemoryPolicy.h +++ b/libs/hwui/MemoryPolicy.h @@ -53,8 +53,8 @@ struct MemoryPolicy { // Whether or not to only purge scratch resources when triggering UI Hidden or background // collection bool purgeScratchOnly = true; - // EXPERIMENTAL: Whether or not to trigger releasing GPU context when all contexts are stopped - bool releaseContextOnStoppedOnly = false; + // Whether or not to trigger releasing GPU context when all contexts are stopped + bool releaseContextOnStoppedOnly = true; }; const MemoryPolicy& loadMemoryPolicy(); |