diff options
| author | 2023-12-12 20:40:55 +0000 | |
|---|---|---|
| committer | 2023-12-12 20:40:55 +0000 | |
| commit | edda401a688840b57b5b6508b9bd21ebc8420249 (patch) | |
| tree | b7d4006d6eb9a91fa6daf6f1acf675222621eae9 | |
| parent | ef448d6c8d2aaf9cba652a9a1ea4bb48a82fc5f4 (diff) | |
| parent | e69b0afd7abcdca966c895e0986eb8736e3e2593 (diff) | |
Merge "Set Game Default Frame Rate to 60 when sysprop not set" into main
| -rw-r--r-- | services/core/java/com/android/server/app/GameManagerService.java | 9 | ||||
| -rw-r--r-- | services/tests/mockingservicestests/src/com/android/server/app/GameManagerServiceTests.java | 14 |
2 files changed, 14 insertions, 9 deletions
diff --git a/services/core/java/com/android/server/app/GameManagerService.java b/services/core/java/com/android/server/app/GameManagerService.java index b1825380bbdc..32d5cf587e0c 100644 --- a/services/core/java/com/android/server/app/GameManagerService.java +++ b/services/core/java/com/android/server/app/GameManagerService.java @@ -152,7 +152,6 @@ public final class GameManagerService extends IGameManagerService.Stub { private static final String GAME_MODE_INTERVENTION_LIST_FILE_NAME = "game_mode_intervention.list"; - private final Context mContext; private final Object mLock = new Object(); private final Object mDeviceConfigLock = new Object(); @@ -184,6 +183,7 @@ public final class GameManagerService extends IGameManagerService.Stub { @GuardedBy("mUidObserverLock") private final Set<Integer> mForegroundGameUids = new HashSet<>(); private final GameManagerServiceSystemPropertiesWrapper mSysProps; + private float mGameDefaultFrameRateValue; @VisibleForTesting static class Injector { @@ -1559,6 +1559,10 @@ public final class GameManagerService extends IGameManagerService.Stub { mPowerManagerInternal.setPowerMode(Mode.GAME_LOADING, false); Slog.v(TAG, "Game power mode OFF (game manager service start/restart)"); mPowerManagerInternal.setPowerMode(Mode.GAME, false); + + mGameDefaultFrameRateValue = (float) mSysProps.getInt( + PROPERTY_RO_SURFACEFLINGER_GAME_DEFAULT_FRAME_RATE, 60); + Slog.v(TAG, "Game Default Frame Rate : " + mGameDefaultFrameRateValue); } private void sendUserMessage(int userId, int what, String eventForLog, int delayMillis) { @@ -2217,8 +2221,7 @@ public final class GameManagerService extends IGameManagerService.Stub { } if (gameDefaultFrameRate()) { gameDefaultFrameRate = isGameDefaultFrameRateEnabled - ? (float) mSysProps.getInt( - PROPERTY_RO_SURFACEFLINGER_GAME_DEFAULT_FRAME_RATE, 0) : 0.0f; + ? mGameDefaultFrameRateValue : 0.0f; } return gameDefaultFrameRate; } diff --git a/services/tests/mockingservicestests/src/com/android/server/app/GameManagerServiceTests.java b/services/tests/mockingservicestests/src/com/android/server/app/GameManagerServiceTests.java index 76d4d55f4d5d..9739e4b46063 100644 --- a/services/tests/mockingservicestests/src/com/android/server/app/GameManagerServiceTests.java +++ b/services/tests/mockingservicestests/src/com/android/server/app/GameManagerServiceTests.java @@ -2423,6 +2423,14 @@ public class GameManagerServiceTests { } })); + when(mSysPropsMock.getInt( + ArgumentMatchers.eq(PROPERTY_RO_SURFACEFLINGER_GAME_DEFAULT_FRAME_RATE), + anyInt())).thenReturn(60); + when(mSysPropsMock.getBoolean( + ArgumentMatchers.eq(PROPERTY_PERSISTENT_GFX_GAME_DEFAULT_FRAME_RATE_ENABLED), + ArgumentMatchers.eq(true))).thenReturn(true); + gameManagerService.onBootCompleted(); + // Set up a game in the foreground. String[] packages = {mPackageName}; when(mMockPackageManager.getPackagesForUid(DEFAULT_PACKAGE_UID)).thenReturn(packages); @@ -2430,12 +2438,6 @@ public class GameManagerServiceTests { DEFAULT_PACKAGE_UID, ActivityManager.PROCESS_STATE_TOP, 0, 0); // Toggle game default frame rate on. - when(mSysPropsMock.getInt( - ArgumentMatchers.eq(PROPERTY_RO_SURFACEFLINGER_GAME_DEFAULT_FRAME_RATE), - anyInt())).thenReturn(60); - when(mSysPropsMock.getBoolean( - ArgumentMatchers.eq(PROPERTY_PERSISTENT_GFX_GAME_DEFAULT_FRAME_RATE_ENABLED), - ArgumentMatchers.eq(true))).thenReturn(true); gameManagerService.toggleGameDefaultFrameRate(true); // Verify that: |