diff options
| author | 2024-09-26 21:50:11 +0000 | |
|---|---|---|
| committer | 2024-09-26 21:50:11 +0000 | |
| commit | e8ce4cad2ebf148c3a8b22979e9893cdceedf12f (patch) | |
| tree | bd261bf846d97a2efe7b2d7cda91a086b6b51423 | |
| parent | 9382a7519fb2d15bcfc8cec7509c1e857a2ef9b7 (diff) | |
| parent | 67ad50ae89161a1537779ae2a87130b093611133 (diff) | |
Merge "Add null check to motion events in global actions dialog" into main
| -rw-r--r-- | packages/SystemUI/src/com/android/systemui/globalactions/GlobalActionsDialogLite.java | 8 | 
1 files changed, 6 insertions, 2 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/globalactions/GlobalActionsDialogLite.java b/packages/SystemUI/src/com/android/systemui/globalactions/GlobalActionsDialogLite.java index 493afde96aff..aa1873c7ad41 100644 --- a/packages/SystemUI/src/com/android/systemui/globalactions/GlobalActionsDialogLite.java +++ b/packages/SystemUI/src/com/android/systemui/globalactions/GlobalActionsDialogLite.java @@ -2298,9 +2298,11 @@ public class GlobalActionsDialogLite implements DialogInterface.OnDismissListene                      }                      @Override -                    public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, +                    public boolean onScroll(@Nullable MotionEvent e1, MotionEvent e2, +                            float distanceX,                              float distanceY) {                          if (distanceY < 0 && distanceY > distanceX +                                && e1 != null                                  && e1.getY() <= mStatusBarWindowController.getStatusBarHeight()) {                              // Downwards scroll from top                              openShadeAndDismiss(); @@ -2310,9 +2312,11 @@ public class GlobalActionsDialogLite implements DialogInterface.OnDismissListene                      }                      @Override -                    public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, +                    public boolean onFling(@Nullable MotionEvent e1, MotionEvent e2, +                            float velocityX,                              float velocityY) {                          if (velocityY > 0 && Math.abs(velocityY) > Math.abs(velocityX) +                                && e1 != null                                  && e1.getY() <= mStatusBarWindowController.getStatusBarHeight()) {                              // Downwards fling from top                              openShadeAndDismiss();  |