diff options
| author | 2025-03-17 09:24:36 -0700 | |
|---|---|---|
| committer | 2025-03-17 09:24:36 -0700 | |
| commit | df7d66cc48b89d3e8e20818a35b25da4d338811a (patch) | |
| tree | 4740ba66e5d1fc10b731f81342a8d99fb62c4f25 | |
| parent | 12fde9b00e646d6da5745544cf11fd232c72d5ae (diff) | |
| parent | 7cef087ce615ba976c88f0c65a4a84ef18e3ce0b (diff) | |
Merge "Revert "Animate shade blur fallback"" into main
| -rw-r--r-- | packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java | 15 |
1 files changed, 1 insertions, 14 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java b/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java index f3d72027238f..d68f7df79cd5 100644 --- a/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java +++ b/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java @@ -538,10 +538,7 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump private void handleBlurSupportedChanged(boolean isBlurSupported) { this.mIsBlurSupported = isBlurSupported; if (Flags.bouncerUiRevamp()) { - // TODO: animate blur fallback when the bouncer is pulled up. - for (ScrimState state : ScrimState.values()) { - state.setDefaultScrimAlpha(getDefaultScrimAlpha(true)); - } + updateDefaultScrimAlphas(); if (isBlurSupported) { ScrimState.BOUNCER_SCRIMMED.setNotifBlurRadius(mBlurConfig.getMaxBlurRadiusPx()); } else { @@ -549,17 +546,7 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump } } if (Flags.notificationShadeBlur()) { - float inFrontAlpha = mInFrontAlpha; - float behindAlpha = mBehindAlpha; - float notifAlpha = mNotificationsAlpha; - mState.prepare(mState); - applyState(); - startScrimAnimation(mScrimBehind, behindAlpha); - startScrimAnimation(mNotificationsScrim, notifAlpha); - startScrimAnimation(mScrimInFront, inFrontAlpha); - dispatchBackScrimState(mScrimBehind.getViewAlpha()); - } else if (Flags.bouncerUiRevamp()) { applyAndDispatchState(); } } |