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| author | 2016-05-02 16:24:28 -0700 | |
|---|---|---|
| committer | 2016-05-02 16:24:28 -0700 | |
| commit | ded1d3c45be0307b175bd0cace12749e39814b84 (patch) | |
| tree | e177bcf0f8c6972395f26a4fda316e2e29f46a14 | |
| parent | 4a992cbde834fdf3770e34b21361b47f4786f65f (diff) | |
Remove high-overhead low-signal trace section
Bug: 28519669
This trace tag makes shadows look way more expensive
than they actually are, particularly troublesome
when tracing things with large number of shadows.
Change-Id: Ib6558b1388edd4b006ec15127470cb9ab563f954
| -rw-r--r-- | libs/hwui/thread/Task.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/libs/hwui/thread/Task.h b/libs/hwui/thread/Task.h index 30b6ff2c3d83..7fcf5931c4b4 100644 --- a/libs/hwui/thread/Task.h +++ b/libs/hwui/thread/Task.h @@ -38,7 +38,6 @@ public: virtual ~Task() { } T getResult() const { - ScopedTrace tracer(ATRACE_TAG_VIEW, "waitForTask"); return mFuture->get(); } |