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author ot_linyl.yang <ot_linyl.yang@mediatek.com> 2024-12-19 06:36:36 -0800
committer Cherrypicker Worker <android-build-cherrypicker-worker@google.com> 2024-12-19 06:36:36 -0800
commitd34beae51c81341e4a172e321c6ad4325329106a (patch)
tree3fc48671fdfaaf2f60b95a660b143f35dbe9dfb4
parente32e28c7cfd418b45760231eb47e6b882e15aea4 (diff)
Fix can't get top communication Route client AttributionSource
Game of Glory starts to form a team or plays other sounds, it will change itself to Active state.After stopping,the music will be played silently. Bug: 383976665 Test: run MTBF test pass Merged-In: Ifed5b93dedb5a99b10aebcce475d46765713261a Change-Id: Ifed5b93dedb5a99b10aebcce475d46765713261a
-rw-r--r--services/core/java/com/android/server/audio/AudioDeviceBroker.java3
1 files changed, 2 insertions, 1 deletions
diff --git a/services/core/java/com/android/server/audio/AudioDeviceBroker.java b/services/core/java/com/android/server/audio/AudioDeviceBroker.java
index a3b20b93ef02..4ec813827cbc 100644
--- a/services/core/java/com/android/server/audio/AudioDeviceBroker.java
+++ b/services/core/java/com/android/server/audio/AudioDeviceBroker.java
@@ -635,7 +635,8 @@ public class AudioDeviceBroker {
client.setPlaybackActive(mAudioService.isPlaybackActiveForUid(client.getUid()));
client.setRecordingActive(mAudioService.isRecordingActiveForUid(client.getUid()));
if (wasActive != client.isActive()) {
- postUpdateCommunicationRouteClient(bluetoothScoRequestOwnerAttributionSource(),
+ postUpdateCommunicationRouteClient(wasActive ?
+ client.getAttributionSource() : null,
"updateCommunicationRouteClientState");
}
}