diff options
| author | 2011-07-12 18:18:11 -0700 | |
|---|---|---|
| committer | 2011-07-12 18:18:11 -0700 | |
| commit | c93ffea268b49e8697c767508dc5afe1a2338c05 (patch) | |
| tree | 4b46e79faae3a54cf9b806a57db3b71ad6ef6a7f | |
| parent | d420b18c43b5a98691dfc09374f7005aae76c282 (diff) | |
| parent | 821e24336b3ab1f902fc3ee8da423226f50b540c (diff) | |
Merge "Don't preload HardwareRenderer, its static initialization is process dependant."
| -rw-r--r-- | core/java/android/view/HardwareRenderer.java | 82 | ||||
| -rw-r--r-- | preloaded-classes | 6 |
2 files changed, 42 insertions, 46 deletions
diff --git a/core/java/android/view/HardwareRenderer.java b/core/java/android/view/HardwareRenderer.java index 011e44c5157c..49673efe25f5 100644 --- a/core/java/android/view/HardwareRenderer.java +++ b/core/java/android/view/HardwareRenderer.java @@ -32,6 +32,8 @@ import javax.microedition.khronos.egl.EGLDisplay; import javax.microedition.khronos.egl.EGLSurface; import javax.microedition.khronos.opengles.GL; +import static javax.microedition.khronos.egl.EGL10.*; + /** * Interface for rendering a ViewAncestor using hardware acceleration. * @@ -373,33 +375,33 @@ public abstract class HardwareRenderer { */ static String getEGLErrorString(int error) { switch (error) { - case EGL10.EGL_SUCCESS: + case EGL_SUCCESS: return "EGL_SUCCESS"; - case EGL10.EGL_NOT_INITIALIZED: + case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; - case EGL10.EGL_BAD_ACCESS: + case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; - case EGL10.EGL_BAD_ALLOC: + case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; - case EGL10.EGL_BAD_ATTRIBUTE: + case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; - case EGL10.EGL_BAD_CONFIG: + case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; - case EGL10.EGL_BAD_CONTEXT: + case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; - case EGL10.EGL_BAD_CURRENT_SURFACE: + case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; - case EGL10.EGL_BAD_DISPLAY: + case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; - case EGL10.EGL_BAD_MATCH: + case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; - case EGL10.EGL_BAD_NATIVE_PIXMAP: + case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; - case EGL10.EGL_BAD_NATIVE_WINDOW: + case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; - case EGL10.EGL_BAD_PARAMETER: + case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; - case EGL10.EGL_BAD_SURFACE: + case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; case EGL11.EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST"; @@ -416,7 +418,7 @@ public abstract class HardwareRenderer { void checkEglErrors() { if (isEnabled()) { int error = sEgl.eglGetError(); - if (error != EGL10.EGL_SUCCESS) { + if (error != EGL_SUCCESS) { // something bad has happened revert to // normal rendering. fallback(error != EGL11.EGL_CONTEXT_LOST); @@ -444,7 +446,7 @@ public abstract class HardwareRenderer { if (mGl != null) { int err = sEgl.eglGetError(); - if (err != EGL10.EGL_SUCCESS) { + if (err != EGL_SUCCESS) { destroy(true); setRequested(false); } else { @@ -480,9 +482,9 @@ public abstract class HardwareRenderer { sEgl = (EGL10) EGLContext.getEGL(); // Get to the default display. - sEglDisplay = sEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); + sEglDisplay = sEgl.eglGetDisplay(EGL_DEFAULT_DISPLAY); - if (sEglDisplay == EGL10.EGL_NO_DISPLAY) { + if (sEglDisplay == EGL_NO_DISPLAY) { throw new RuntimeException("eglGetDisplay failed " + getEGLErrorString(sEgl.eglGetError())); } @@ -550,22 +552,22 @@ public abstract class HardwareRenderer { * The window size has changed, so we need to create a new * surface. */ - if (mEglSurface != null && mEglSurface != EGL10.EGL_NO_SURFACE) { + if (mEglSurface != null && mEglSurface != EGL_NO_SURFACE) { /* * Unbind and destroy the old EGL surface, if * there is one. */ - sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE, - EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); + sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, + EGL_NO_SURFACE, EGL_NO_CONTEXT); sEgl.eglDestroySurface(sEglDisplay, mEglSurface); } // Create an EGL surface we can render into. mEglSurface = sEgl.eglCreateWindowSurface(sEglDisplay, sEglConfig, holder, null); - if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) { + if (mEglSurface == null || mEglSurface == EGL_NO_SURFACE) { int error = sEgl.eglGetError(); - if (error == EGL10.EGL_BAD_NATIVE_WINDOW) { + if (error == EGL_BAD_NATIVE_WINDOW) { Log.e(LOG_TAG, "createWindowSurface returned EGL_BAD_NATIVE_WINDOW."); return null; } @@ -602,9 +604,9 @@ public abstract class HardwareRenderer { } EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { - int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, mGlVersion, EGL10.EGL_NONE }; + int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, mGlVersion, EGL_NONE }; - return egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, + return egl.eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, mGlVersion != 0 ? attrib_list : null); } @@ -627,8 +629,8 @@ public abstract class HardwareRenderer { mDestroyed = true; - sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE, - EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); + sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, + EGL_NO_SURFACE, EGL_NO_CONTEXT); sEgl.eglDestroySurface(sEglDisplay, mEglSurface); mEglSurface = null; @@ -641,8 +643,8 @@ public abstract class HardwareRenderer { void invalidate() { // Cancels any existing buffer to ensure we'll get a buffer // of the right size before we call eglSwapBuffers - sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE, - EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); + sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, + EGL_NO_SURFACE, EGL_NO_CONTEXT); } @Override @@ -753,7 +755,7 @@ public abstract class HardwareRenderer { } if (!sEglContext.equals(sEgl.eglGetCurrentContext()) || - !mEglSurface.equals(sEgl.eglGetCurrentSurface(EGL10.EGL_DRAW))) { + !mEglSurface.equals(sEgl.eglGetCurrentSurface(EGL_DRAW))) { if (!sEgl.eglMakeCurrent(sEglDisplay, mEglSurface, mEglSurface, sEglContext)) { fallback(true); Log.e(LOG_TAG, "eglMakeCurrent failed " + @@ -785,16 +787,16 @@ public abstract class HardwareRenderer { @Override int[] getConfig(boolean dirtyRegions) { return new int[] { - EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, - EGL10.EGL_RED_SIZE, 8, - EGL10.EGL_GREEN_SIZE, 8, - EGL10.EGL_BLUE_SIZE, 8, - EGL10.EGL_ALPHA_SIZE, 8, - EGL10.EGL_DEPTH_SIZE, 0, - EGL10.EGL_STENCIL_SIZE, 0, - EGL_SURFACE_TYPE, EGL10.EGL_WINDOW_BIT | - (dirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0), - EGL10.EGL_NONE + EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, + EGL_ALPHA_SIZE, 8, + EGL_DEPTH_SIZE, 0, + EGL_STENCIL_SIZE, 0, + EGL_SURFACE_TYPE, EGL_WINDOW_BIT | + (dirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0), + EGL_NONE }; } diff --git a/preloaded-classes b/preloaded-classes index 1eabe147d0f2..c530cd4c9bd8 100644 --- a/preloaded-classes +++ b/preloaded-classes @@ -671,12 +671,6 @@ android.view.GLES20Canvas android.view.GLES20Canvas$CanvasFinalizer android.view.Gravity android.view.HardwareCanvas -android.view.HardwareRenderer -android.view.HardwareRenderer$Gl20Renderer -android.view.HardwareRenderer$GlRenderer -android.view.HardwareRenderer$GlRenderer$ComponentSizeChooser -android.view.HardwareRenderer$GlRenderer$EglConfigChooser -android.view.HardwareRenderer$HardwareDrawCallbacks android.view.IWindow android.view.IWindow$Stub android.view.IWindowManager |