diff options
| author | 2021-08-18 20:50:39 +0000 | |
|---|---|---|
| committer | 2021-08-18 20:50:39 +0000 | |
| commit | c1dfb44dd1acb465a72fade8bc688e1d41243d45 (patch) | |
| tree | b3a4974d2d2747867042b201e88a4719e90a67a8 | |
| parent | 31f749d849d22851d1fd5985e0fe2c5789f4a1a0 (diff) | |
| parent | 73477ded8ce859ddfa2186039b91a51f69ac5ce4 (diff) | |
Merge "Removed strong zoom as shade starts to be pulled" into sc-dev
4 files changed, 48 insertions, 59 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/globalactions/GlobalActionsImpl.java b/packages/SystemUI/src/com/android/systemui/globalactions/GlobalActionsImpl.java index a641ad4b338b..c4508e043c7d 100644 --- a/packages/SystemUI/src/com/android/systemui/globalactions/GlobalActionsImpl.java +++ b/packages/SystemUI/src/com/android/systemui/globalactions/GlobalActionsImpl.java @@ -97,7 +97,7 @@ public class GlobalActionsImpl implements GlobalActions, CommandQueue.Callbacks int backgroundAlpha = (int) (ScrimController.BUSY_SCRIM_ALPHA * 255); background.setAlpha(backgroundAlpha); mBlurUtils.applyBlur(d.getWindow().getDecorView().getViewRootImpl(), - mBlurUtils.blurRadiusOfRatio(1), backgroundAlpha == 255); + (int) mBlurUtils.blurRadiusOfRatio(1), backgroundAlpha == 255); } else { float backgroundAlpha = mContext.getResources().getFloat( com.android.systemui.R.dimen.shutdown_scrim_behind_alpha); diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/BlurUtils.kt b/packages/SystemUI/src/com/android/systemui/statusbar/BlurUtils.kt index dce19cf86b35..cfbe3b29783a 100644 --- a/packages/SystemUI/src/com/android/systemui/statusbar/BlurUtils.kt +++ b/packages/SystemUI/src/com/android/systemui/statusbar/BlurUtils.kt @@ -54,22 +54,22 @@ open class BlurUtils @Inject constructor( /** * Translates a ratio from 0 to 1 to a blur radius in pixels. */ - fun blurRadiusOfRatio(ratio: Float): Int { + fun blurRadiusOfRatio(ratio: Float): Float { if (ratio == 0f) { - return 0 + return 0f } - return MathUtils.lerp(minBlurRadius.toFloat(), maxBlurRadius.toFloat(), ratio).toInt() + return MathUtils.lerp(minBlurRadius.toFloat(), maxBlurRadius.toFloat(), ratio) } /** * Translates a blur radius in pixels to a ratio between 0 to 1. */ - fun ratioOfBlurRadius(blur: Int): Float { - if (blur == 0) { + fun ratioOfBlurRadius(blur: Float): Float { + if (blur == 0f) { return 0f } return MathUtils.map(minBlurRadius.toFloat(), maxBlurRadius.toFloat(), - 0f /* maxStart */, 1f /* maxStop */, blur.toFloat()) + 0f /* maxStart */, 1f /* maxStop */, blur) } /** diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/NotificationShadeDepthController.kt b/packages/SystemUI/src/com/android/systemui/statusbar/NotificationShadeDepthController.kt index 002c9c7d2544..b8334272c157 100644 --- a/packages/SystemUI/src/com/android/systemui/statusbar/NotificationShadeDepthController.kt +++ b/packages/SystemUI/src/com/android/systemui/statusbar/NotificationShadeDepthController.kt @@ -68,7 +68,7 @@ class NotificationShadeDepthController @Inject constructor( private const val VELOCITY_SCALE = 100f private const val MAX_VELOCITY = 3000f private const val MIN_VELOCITY = -MAX_VELOCITY - private const val INTERACTION_BLUR_FRACTION = 0.4f + private const val INTERACTION_BLUR_FRACTION = 0.8f private const val ANIMATION_BLUR_FRACTION = 1f - INTERACTION_BLUR_FRACTION private const val TAG = "DepthController" } @@ -92,8 +92,6 @@ class NotificationShadeDepthController @Inject constructor( // Only for dumpsys private var lastAppliedBlur = 0 - @VisibleForTesting - var shadeSpring = DepthAnimation() var shadeAnimation = DepthAnimation() @VisibleForTesting @@ -101,12 +99,16 @@ class NotificationShadeDepthController @Inject constructor( var brightnessMirrorVisible: Boolean = false set(value) { field = value - brightnessMirrorSpring.animateTo(if (value) blurUtils.blurRadiusOfRatio(1f) + brightnessMirrorSpring.animateTo(if (value) blurUtils.blurRadiusOfRatio(1f).toInt() else 0) } var qsPanelExpansion = 0f set(value) { + if (value.isNaN()) { + Log.w(TAG, "Invalid qs expansion") + return + } if (field == value) return field = value scheduleUpdate() @@ -134,15 +136,13 @@ class NotificationShadeDepthController @Inject constructor( field = value scheduleUpdate() - if (shadeSpring.radius == 0 && shadeAnimation.radius == 0) { + if (shadeExpansion == 0f && shadeAnimation.radius == 0f) { return } // Do not remove blurs when we're re-enabling them if (!value) { return } - shadeSpring.animateTo(0) - shadeSpring.finishIfRunning() shadeAnimation.animateTo(0) shadeAnimation.finishIfRunning() @@ -161,7 +161,7 @@ class NotificationShadeDepthController @Inject constructor( /** * Blur radius of the wake-up animation on this frame. */ - private var wakeAndUnlockBlurRadius = 0 + private var wakeAndUnlockBlurRadius = 0f set(value) { if (field == value) return field = value @@ -174,26 +174,30 @@ class NotificationShadeDepthController @Inject constructor( @VisibleForTesting val updateBlurCallback = Choreographer.FrameCallback { updateScheduled = false - val normalizedBlurRadius = MathUtils.constrain(shadeAnimation.radius, - blurUtils.minBlurRadius, blurUtils.maxBlurRadius) - var combinedBlur = (shadeSpring.radius * INTERACTION_BLUR_FRACTION + - normalizedBlurRadius * ANIMATION_BLUR_FRACTION).toInt() + val animationRadius = MathUtils.constrain(shadeAnimation.radius, + blurUtils.minBlurRadius.toFloat(), blurUtils.maxBlurRadius.toFloat()) + val expansionRadius = blurUtils.blurRadiusOfRatio( + Interpolators.getNotificationScrimAlpha( + if (shouldApplyShadeBlur()) shadeExpansion else 0f, false)) + var combinedBlur = (expansionRadius * INTERACTION_BLUR_FRACTION + + animationRadius * ANIMATION_BLUR_FRACTION) val qsExpandedRatio = qsPanelExpansion * shadeExpansion combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(qsExpandedRatio)) combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(transitionToFullShadeProgress)) - var shadeRadius = max(combinedBlur, wakeAndUnlockBlurRadius).toFloat() + var shadeRadius = max(combinedBlur, wakeAndUnlockBlurRadius) if (blursDisabledForAppLaunch) { shadeRadius = 0f } + var zoomOut = MathUtils.saturate(blurUtils.ratioOfBlurRadius(shadeRadius)) var blur = shadeRadius.toInt() // Make blur be 0 if it is necessary to stop blur effect. if (scrimsVisible) { blur = 0 + zoomOut = 0f } - val zoomOut = blurUtils.ratioOfBlurRadius(blur) if (!blurUtils.supportsBlursOnWindows()) { blur = 0 @@ -266,12 +270,11 @@ class NotificationShadeDepthController @Inject constructor( override fun onStateChanged(newState: Int) { updateShadeAnimationBlur( shadeExpansion, prevTracking, prevShadeVelocity, prevShadeDirection) - updateShadeBlur() + scheduleUpdate() } override fun onDozingChanged(isDozing: Boolean) { if (isDozing) { - shadeSpring.finishIfRunning() shadeAnimation.finishIfRunning() brightnessMirrorSpring.finishIfRunning() } @@ -336,7 +339,7 @@ class NotificationShadeDepthController @Inject constructor( prevTracking = tracking prevTimestamp = timestamp - updateShadeBlur() + scheduleUpdate() } private fun updateShadeAnimationBlur( @@ -399,15 +402,7 @@ class NotificationShadeDepthController @Inject constructor( } shadeAnimation.setStartVelocity(velocity) - shadeAnimation.animateTo(blurUtils.blurRadiusOfRatio(targetBlurNormalized)) - } - - private fun updateShadeBlur() { - var newBlur = 0 - if (shouldApplyShadeBlur()) { - newBlur = blurUtils.blurRadiusOfRatio(shadeExpansion) - } - shadeSpring.animateTo(newBlur) + shadeAnimation.animateTo(blurUtils.blurRadiusOfRatio(targetBlurNormalized).toInt()) } private fun scheduleUpdate(viewToBlur: View? = null) { @@ -433,7 +428,8 @@ class NotificationShadeDepthController @Inject constructor( IndentingPrintWriter(pw, " ").let { it.println("StatusBarWindowBlurController:") it.increaseIndent() - it.println("shadeRadius: ${shadeSpring.radius}") + it.println("shadeExpansion: $shadeExpansion") + it.println("shouldApplyShaeBlur: ${shouldApplyShadeBlur()}") it.println("shadeAnimation: ${shadeAnimation.radius}") it.println("brightnessMirrorRadius: ${brightnessMirrorSpring.radius}") it.println("wakeAndUnlockBlur: $wakeAndUnlockBlurRadius") @@ -452,7 +448,7 @@ class NotificationShadeDepthController @Inject constructor( /** * Blur radius visible on the UI, in pixels. */ - var radius = 0 + var radius = 0f /** * Depth ratio of the current blur radius. @@ -473,12 +469,12 @@ class NotificationShadeDepthController @Inject constructor( private var springAnimation = SpringAnimation(this, object : FloatPropertyCompat<DepthAnimation>("blurRadius") { override fun setValue(rect: DepthAnimation?, value: Float) { - radius = value.toInt() + radius = value scheduleUpdate(view) } override fun getValue(rect: DepthAnimation?): Float { - return radius.toFloat() + return radius } }) diff --git a/packages/SystemUI/tests/src/com/android/systemui/statusbar/NotificationShadeDepthControllerTest.kt b/packages/SystemUI/tests/src/com/android/systemui/statusbar/NotificationShadeDepthControllerTest.kt index 7c045c1f2894..a7b14460f925 100644 --- a/packages/SystemUI/tests/src/com/android/systemui/statusbar/NotificationShadeDepthControllerTest.kt +++ b/packages/SystemUI/tests/src/com/android/systemui/statusbar/NotificationShadeDepthControllerTest.kt @@ -69,7 +69,6 @@ class NotificationShadeDepthControllerTest : SysuiTestCase() { @Mock private lateinit var root: View @Mock private lateinit var viewRootImpl: ViewRootImpl @Mock private lateinit var windowToken: IBinder - @Mock private lateinit var shadeSpring: NotificationShadeDepthController.DepthAnimation @Mock private lateinit var shadeAnimation: NotificationShadeDepthController.DepthAnimation @Mock private lateinit var brightnessSpring: NotificationShadeDepthController.DepthAnimation @Mock private lateinit var listener: NotificationShadeDepthController.DepthListener @@ -89,10 +88,10 @@ class NotificationShadeDepthControllerTest : SysuiTestCase() { `when`(root.isAttachedToWindow).thenReturn(true) `when`(statusBarStateController.state).then { statusBarState } `when`(blurUtils.blurRadiusOfRatio(anyFloat())).then { answer -> - (answer.arguments[0] as Float * maxBlur).toInt() + answer.arguments[0] as Float * maxBlur.toFloat() } - `when`(blurUtils.ratioOfBlurRadius(anyInt())).then { answer -> - answer.arguments[0] as Int / maxBlur.toFloat() + `when`(blurUtils.ratioOfBlurRadius(anyFloat())).then { answer -> + answer.arguments[0] as Float / maxBlur.toFloat() } `when`(blurUtils.supportsBlursOnWindows()).thenReturn(true) `when`(blurUtils.maxBlurRadius).thenReturn(maxBlur) @@ -102,7 +101,6 @@ class NotificationShadeDepthControllerTest : SysuiTestCase() { statusBarStateController, blurUtils, biometricUnlockController, keyguardStateController, choreographer, wallpaperManager, notificationShadeWindowController, dozeParameters, dumpManager) - notificationShadeDepthController.shadeSpring = shadeSpring notificationShadeDepthController.shadeAnimation = shadeAnimation notificationShadeDepthController.brightnessMirrorSpring = brightnessSpring notificationShadeDepthController.root = root @@ -123,7 +121,6 @@ class NotificationShadeDepthControllerTest : SysuiTestCase() { fun onPanelExpansionChanged_apliesBlur_ifShade() { notificationShadeDepthController.onPanelExpansionChanged(1f /* expansion */, false /* tracking */) - verify(shadeSpring).animateTo(eq(maxBlur), any()) verify(shadeAnimation).animateTo(eq(maxBlur), any()) } @@ -172,12 +169,10 @@ class NotificationShadeDepthControllerTest : SysuiTestCase() { @Test fun onStateChanged_reevalutesBlurs_ifSameRadiusAndNewState() { onPanelExpansionChanged_apliesBlur_ifShade() - clearInvocations(shadeSpring) - clearInvocations(shadeAnimation) + clearInvocations(choreographer) statusBarState = StatusBarState.KEYGUARD statusBarStateListener.onStateChanged(statusBarState) - verify(shadeSpring).animateTo(eq(0), any()) verify(shadeAnimation).animateTo(eq(0), any()) } @@ -186,7 +181,7 @@ class NotificationShadeDepthControllerTest : SysuiTestCase() { notificationShadeDepthController.qsPanelExpansion = 1f notificationShadeDepthController.onPanelExpansionChanged(0.5f, tracking = false) notificationShadeDepthController.updateBlurCallback.doFrame(0) - verify(blurUtils).applyBlur(any(), eq(maxBlur / 2), eq(false)) + verify(blurUtils).applyBlur(any(), anyInt(), eq(false)) } @Test @@ -207,10 +202,10 @@ class NotificationShadeDepthControllerTest : SysuiTestCase() { fun setFullShadeTransition_appliesBlur_onlyIfSupported() { reset(blurUtils) `when`(blurUtils.blurRadiusOfRatio(anyFloat())).then { answer -> - (answer.arguments[0] as Float * maxBlur).toInt() + answer.arguments[0] as Float * maxBlur } - `when`(blurUtils.ratioOfBlurRadius(anyInt())).then { answer -> - answer.arguments[0] as Int / maxBlur.toFloat() + `when`(blurUtils.ratioOfBlurRadius(anyFloat())).then { answer -> + answer.arguments[0] as Float / maxBlur.toFloat() } `when`(blurUtils.maxBlurRadius).thenReturn(maxBlur) `when`(blurUtils.maxBlurRadius).thenReturn(maxBlur) @@ -239,16 +234,16 @@ class NotificationShadeDepthControllerTest : SysuiTestCase() { @Test fun updateBlurCallback_setsBlur_whenExpanded() { - `when`(shadeSpring.radius).thenReturn(maxBlur) - `when`(shadeAnimation.radius).thenReturn(maxBlur) + notificationShadeDepthController.onPanelExpansionChanged(1f, false) + `when`(shadeAnimation.radius).thenReturn(maxBlur.toFloat()) notificationShadeDepthController.updateBlurCallback.doFrame(0) verify(blurUtils).applyBlur(any(), eq(maxBlur), eq(false)) } @Test fun updateBlurCallback_ignoreShadeBlurUntilHidden_overridesZoom() { - `when`(shadeSpring.radius).thenReturn(maxBlur) - `when`(shadeAnimation.radius).thenReturn(maxBlur) + notificationShadeDepthController.onPanelExpansionChanged(1f, false) + `when`(shadeAnimation.radius).thenReturn(maxBlur.toFloat()) notificationShadeDepthController.blursDisabledForAppLaunch = true notificationShadeDepthController.updateBlurCallback.doFrame(0) verify(blurUtils).applyBlur(any(), eq(0), eq(false)) @@ -293,8 +288,8 @@ class NotificationShadeDepthControllerTest : SysuiTestCase() { // Brightness mirror is fully visible `when`(brightnessSpring.ratio).thenReturn(1f) // And shade is blurred - `when`(shadeSpring.radius).thenReturn(maxBlur) - `when`(shadeAnimation.radius).thenReturn(maxBlur) + notificationShadeDepthController.onPanelExpansionChanged(1f, false) + `when`(shadeAnimation.radius).thenReturn(maxBlur.toFloat()) notificationShadeDepthController.updateBlurCallback.doFrame(0) verify(notificationShadeWindowController).setBackgroundBlurRadius(eq(0)) @@ -304,10 +299,8 @@ class NotificationShadeDepthControllerTest : SysuiTestCase() { @Test fun ignoreShadeBlurUntilHidden_whennNull_ignoresIfShadeHasNoBlur() { - `when`(shadeSpring.radius).thenReturn(0) - `when`(shadeAnimation.radius).thenReturn(0) + `when`(shadeAnimation.radius).thenReturn(0f) notificationShadeDepthController.blursDisabledForAppLaunch = true - verify(shadeSpring, never()).animateTo(anyInt(), any()) verify(shadeAnimation, never()).animateTo(anyInt(), any()) } }
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