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author Mindy Pereira <mindyp@google.com> 2010-10-13 15:39:26 -0700
committer Mindy Pereira <mindyp@google.com> 2010-10-13 16:02:01 -0700
commitbcfcd8ecd49cca125c5eb24fa76cd20ecb766a92 (patch)
treed665e094a9981ac28c9e39ba21f12f540ef94773
parent07e1be62c7a8650313e7ad8690968c58ec8e88ad (diff)
Reduce the time it takes to decay the glow after a pull.
The decay is now in line for the decay for absorb glows. Fixes b/3094064 Overscroll fade timeout is too long Change-Id: Ida987c8f6193fcb15f743d72c590a5c1daef056d
-rw-r--r--core/java/android/widget/EdgeGlow.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/java/android/widget/EdgeGlow.java b/core/java/android/widget/EdgeGlow.java
index c1a389ae1360..416be86e5915 100644
--- a/core/java/android/widget/EdgeGlow.java
+++ b/core/java/android/widget/EdgeGlow.java
@@ -33,10 +33,10 @@ public class EdgeGlow {
private static final int RECEDE_TIME = 1000;
// Time it will take before a pulled glow begins receding
- private static final int PULL_TIME = 250;
+ private static final int PULL_TIME = 167;
// Time it will take for a pulled glow to decay to partial strength before release
- private static final int PULL_DECAY_TIME = 10000;
+ private static final int PULL_DECAY_TIME = 1000;
private static final float MAX_ALPHA = 0.8f;
private static final float HELD_EDGE_ALPHA = 0.7f;