summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
author Fred Fettinger <fred.fettinger@motorola.com> 2014-08-29 14:02:31 -0500
committer Chris Craik <ccraik@google.com> 2014-10-09 00:57:17 +0000
commitb4093c12f8a8cf73f869419904c60e953f5725ee (patch)
tree1a42091cbee7d448177b2ff6f3a73949958dfc1c
parent63cd4977fd72de401f347ba159a71fe3d04399b3 (diff)
hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D - DO NOT MERGE
Cherry-picked into klp-modular-dev. bug:17441218 GLConsumer uses glBindTexture() directly instead of going through Caches::bindTexture(). This can cause libhwui to draw with the wrong texture bound in the following case which involves 2 TextureViews: Frame 1: GLConsumer::updateTexImage() calls glBindTexture(GL_TEXTURE_EXTERNAL_OES, 1) HWUI renders TextureView A: calls Caches::bindTexture(GL_TEXTURE_EXTERNAL_OES, 1) and draws Frame 2: GLConsumer::updateTexImage() calls glBindTexture(GL_TEXTURE_EXTERNAL_OES, 1) GLConsumer::updateTexImage() calls glBindTexture(GL_TEXTURE_EXTERNAL_OES, 2) HWUI renders TextureView A: calls Caches::bindTexture(GL_TEXTURE_EXTERNAL_OES, 1) and draws HWUI renders TextureView B: calls Caches::bindTexture(GL_TEXTURE_EXTERNAL_OES, 2) and draws In this case, HWUI will incorrectly draw TextureView A using texture 2 on frame 2, because mBoundTextures[0]=1, even though the texture currently bound to GL_TEXTURE_EXTERNAL_OES is 2. Since GLConsumer is always used with a target of GL_TEXTURE_EXTERNAL_OES, work around this problem by having mBoundTextures[] store only the textures bound to the target GL_TEXTURE_2D. This is the common case where the extra performance is needed. Since it's legal to have different textures bound to GL_TEXTURE_2D and GL_TEXTURE_EXTERNAL_OES on one texture unit, Caches::bindTexture() does not need to clear mBoundTextures[mTextureUnit] when target != GL_TEXTURE_2D. Change-Id: I8bc54ab8adcfacad7f3ed17a31236dc7a86c967a Signed-off-by: Fred Fettinger <fred.fettinger@motorola.com> (cherry picked from commit e4de36bbc2baf13206deb53ced39f0befadb1861)
-rw-r--r--libs/hwui/Caches.cpp8
-rw-r--r--libs/hwui/Caches.h1
2 files changed, 7 insertions, 2 deletions
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp
index f8d3589168b6..64853bd73a16 100644
--- a/libs/hwui/Caches.cpp
+++ b/libs/hwui/Caches.cpp
@@ -534,9 +534,13 @@ void Caches::bindTexture(GLuint texture) {
}
void Caches::bindTexture(GLenum target, GLuint texture) {
- if (mBoundTextures[mTextureUnit] != texture) {
+ if (target == GL_TEXTURE_2D) {
+ bindTexture(texture);
+ } else {
+ // GLConsumer directly calls glBindTexture() with
+ // target=GL_TEXTURE_EXTERNAL_OES, don't cache this target
+ // since the cached state could be stale
glBindTexture(target, texture);
- mBoundTextures[mTextureUnit] = texture;
}
}
diff --git a/libs/hwui/Caches.h b/libs/hwui/Caches.h
index 282aee901006..bddb021882a1 100644
--- a/libs/hwui/Caches.h
+++ b/libs/hwui/Caches.h
@@ -410,6 +410,7 @@ private:
uint32_t mFunctorsCount;
+ // Caches texture bindings for the GL_TEXTURE_2D target
GLuint mBoundTextures[REQUIRED_TEXTURE_UNITS_COUNT];
OverdrawColorSet mOverdrawDebugColorSet;