diff options
| author | 2014-08-29 14:02:31 -0500 | |
|---|---|---|
| committer | 2014-10-09 00:57:17 +0000 | |
| commit | b4093c12f8a8cf73f869419904c60e953f5725ee (patch) | |
| tree | 1a42091cbee7d448177b2ff6f3a73949958dfc1c | |
| parent | 63cd4977fd72de401f347ba159a71fe3d04399b3 (diff) | |
hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D - DO NOT MERGE
Cherry-picked into klp-modular-dev.
bug:17441218
GLConsumer uses glBindTexture() directly instead of going through
Caches::bindTexture(). This can cause libhwui to draw with the wrong
texture bound in the following case which involves 2 TextureViews:
Frame 1:
GLConsumer::updateTexImage() calls glBindTexture(GL_TEXTURE_EXTERNAL_OES, 1)
HWUI renders TextureView A:
calls Caches::bindTexture(GL_TEXTURE_EXTERNAL_OES, 1) and draws
Frame 2:
GLConsumer::updateTexImage() calls glBindTexture(GL_TEXTURE_EXTERNAL_OES, 1)
GLConsumer::updateTexImage() calls glBindTexture(GL_TEXTURE_EXTERNAL_OES, 2)
HWUI renders TextureView A:
calls Caches::bindTexture(GL_TEXTURE_EXTERNAL_OES, 1) and draws
HWUI renders TextureView B:
calls Caches::bindTexture(GL_TEXTURE_EXTERNAL_OES, 2) and draws
In this case, HWUI will incorrectly draw TextureView A using texture 2 on
frame 2, because mBoundTextures[0]=1, even though the texture currently
bound to GL_TEXTURE_EXTERNAL_OES is 2.
Since GLConsumer is always used with a target of GL_TEXTURE_EXTERNAL_OES,
work around this problem by having mBoundTextures[] store only the
textures bound to the target GL_TEXTURE_2D. This is the common case
where the extra performance is needed. Since it's legal to have
different textures bound to GL_TEXTURE_2D and GL_TEXTURE_EXTERNAL_OES
on one texture unit, Caches::bindTexture() does not need to clear
mBoundTextures[mTextureUnit] when target != GL_TEXTURE_2D.
Change-Id: I8bc54ab8adcfacad7f3ed17a31236dc7a86c967a
Signed-off-by: Fred Fettinger <fred.fettinger@motorola.com>
(cherry picked from commit e4de36bbc2baf13206deb53ced39f0befadb1861)
| -rw-r--r-- | libs/hwui/Caches.cpp | 8 | ||||
| -rw-r--r-- | libs/hwui/Caches.h | 1 |
2 files changed, 7 insertions, 2 deletions
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp index f8d3589168b6..64853bd73a16 100644 --- a/libs/hwui/Caches.cpp +++ b/libs/hwui/Caches.cpp @@ -534,9 +534,13 @@ void Caches::bindTexture(GLuint texture) { } void Caches::bindTexture(GLenum target, GLuint texture) { - if (mBoundTextures[mTextureUnit] != texture) { + if (target == GL_TEXTURE_2D) { + bindTexture(texture); + } else { + // GLConsumer directly calls glBindTexture() with + // target=GL_TEXTURE_EXTERNAL_OES, don't cache this target + // since the cached state could be stale glBindTexture(target, texture); - mBoundTextures[mTextureUnit] = texture; } } diff --git a/libs/hwui/Caches.h b/libs/hwui/Caches.h index 282aee901006..bddb021882a1 100644 --- a/libs/hwui/Caches.h +++ b/libs/hwui/Caches.h @@ -410,6 +410,7 @@ private: uint32_t mFunctorsCount; + // Caches texture bindings for the GL_TEXTURE_2D target GLuint mBoundTextures[REQUIRED_TEXTURE_UNITS_COUNT]; OverdrawColorSet mOverdrawDebugColorSet; |