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author Boleyn Su <boleynsu@google.com> 2020-11-18 03:15:29 +0000
committer Boleyn Su <boleynsu@google.com> 2020-12-09 12:22:42 +0000
commita9ce662c44bdd0c2032d8db6b18dab11073ff10b (patch)
tree22d4d8efb482bd4f62af262315a15938656cf512
parent7bd311cf7a957729c5d6f95975654358bcedc4b7 (diff)
Revert "gpuDrawTime should default to 0 when endTime is unknown"
This reverts commit 95cf4e70883d56acdb5da40052c5f77713e592e6. Reason for revert: the fix is not working and also found that it is set to -1 on purpose Change-Id: I3ea5553606a7824ba23909b0e36b2538d0f3d29f
-rw-r--r--libs/hwui/FrameInfo.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/FrameInfo.h b/libs/hwui/FrameInfo.h
index 738246d56d0d..ee7d15a2fbce 100644
--- a/libs/hwui/FrameInfo.h
+++ b/libs/hwui/FrameInfo.h
@@ -159,7 +159,7 @@ public:
// GPU start time is approximated to the moment before swapBuffer is invoked.
// We could add an EGLSyncKHR fence at the beginning of the frame, but that is an overhead.
int64_t endTime = get(FrameInfoIndex::GpuCompleted);
- return endTime > 0 ? endTime - get(FrameInfoIndex::SwapBuffers) : 0;
+ return endTime > 0 ? endTime - get(FrameInfoIndex::SwapBuffers) : -1;
}
inline int64_t& set(FrameInfoIndex index) { return mFrameInfo[static_cast<int>(index)]; }