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author kopriva <kopriva@google.com> 2018-10-04 16:56:44 -0700
committer android-build-merger <android-build-merger@google.com> 2018-10-04 16:56:44 -0700
commita7a1a152bccf441010263319eef2b461c2da60ac (patch)
tree46dc1386738c7fc0609c249a7ed0fba4da884041
parent4bd40588f50e042adf39b91b8fd784e584d185fb (diff)
parentb0fdbca951f7250a55c5a6a4e860c7649c85e8b0 (diff)
docs: bug 37127405, typo am: cce5e4f4a2
am: b0fdbca951 Change-Id: I0c5cf3c2c1cdced9c42709f55055c632624983b2
-rw-r--r--media/java/android/media/MediaPlayer.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/media/java/android/media/MediaPlayer.java b/media/java/android/media/MediaPlayer.java
index 340f27950638..18d36eb1f753 100644
--- a/media/java/android/media/MediaPlayer.java
+++ b/media/java/android/media/MediaPlayer.java
@@ -227,7 +227,7 @@ import java.util.Vector;
* transfers the object to the <em>Prepared</em> state once the method call
* returns, or a call to {@link #prepareAsync()} (asynchronous) which
* first transfers the object to the <em>Preparing</em> state after the
- * call returns (which occurs almost right way) while the internal
+ * call returns (which occurs almost right away) while the internal
* player engine continues working on the rest of preparation work
* until the preparation work completes. When the preparation completes or when {@link #prepare()} call returns,
* the internal player engine then calls a user supplied callback method,