summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
author Treehugger Robot <treehugger-gerrit@google.com> 2022-03-04 02:44:44 +0000
committer Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> 2022-03-04 02:44:44 +0000
commita73e53398657fee464ed90e5ce96b28d46b6b646 (patch)
treea181bc3e6c320f3d07db27278fa2091fc3552f8b
parentd56a3c747bb47093c0f1d7b831cf461fd41088b6 (diff)
parent4aa84137f0b0524678af683b0ac7750bd257ed3d (diff)
Merge "Add additional logs for bootanimation" am: 51a4954076 am: 4aa84137f0
Original change: https://android-review.googlesource.com/c/platform/frameworks/base/+/1991970 Change-Id: I24ec4e88595f424ae30ae788470bf2899a417041
-rw-r--r--cmds/bootanimation/BootAnimation.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index 30a8a8e72437..52fd7be0d768 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -764,6 +764,7 @@ bool BootAnimation::threadLoop() {
// We have no bootanimation file, so we use the stock android logo
// animation.
if (mZipFileName.isEmpty()) {
+ ALOGD("No animation file");
result = android();
} else {
result = movie();
@@ -1474,6 +1475,10 @@ bool BootAnimation::playAnimation(const Animation& animation) {
part.backgroundColor[2],
1.0f);
+ ALOGD("Playing files = %s/%s, Requested repeat = %d, playUntilComplete = %s",
+ animation.fileName.string(), part.path.string(), part.count,
+ part.playUntilComplete ? "true" : "false");
+
// For the last animation, if we have progress indicator from
// the system, display it.
int currentProgress = android::base::GetIntProperty(PROGRESS_PROP_NAME, 0);
@@ -1607,6 +1612,9 @@ bool BootAnimation::playAnimation(const Animation& animation) {
}
}
+ ALOGD("%sAnimationShownTiming End time: %" PRId64 "ms", mShuttingDown ? "Shutdown" : "Boot",
+ elapsedRealtime());
+
return true;
}
@@ -1682,6 +1690,8 @@ BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn) {
return nullptr;
}
+ ALOGD("%s is loaded successfully", fn.string());
+
Animation *animation = new Animation;
animation->fileName = fn;
animation->zip = zip;