summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
author Mathieu Chartier <mathieuc@google.com> 2013-12-04 17:32:43 -0800
committer Mathieu Chartier <mathieuc@google.com> 2013-12-04 17:58:37 -0800
commita1a19d28d0e432c2d90e4fd73146891c57d01479 (patch)
tree04da997477d4e57e5ef610526fbbb6361f092efa
parent453a5233086b216f2a95d0879954a2af39279095 (diff)
Use exceptionCheck after VMRuntime.newNonMovableArray/addressOf.
Since VMRuntime.newNonMovableArray and VMRuntime.addressOf are java methods implemented in Native, they don't necessarily return NULL when an exception is thrown. Checking the exception instead of the return value fixes errors which may occur if the runtime returns garbage when an exception is pending. Bug: 11971220 Change-Id: I70478834c9f14cc5d9e666e1e174d3fd09269719
-rw-r--r--core/jni/android/graphics/Graphics.cpp22
1 files changed, 13 insertions, 9 deletions
diff --git a/core/jni/android/graphics/Graphics.cpp b/core/jni/android/graphics/Graphics.cpp
index 0a8eeab86ae2..38a9ba32781a 100644
--- a/core/jni/android/graphics/Graphics.cpp
+++ b/core/jni/android/graphics/Graphics.cpp
@@ -547,16 +547,20 @@ jbyteArray GraphicsJNI::allocateJavaPixelRef(JNIEnv* env, SkBitmap* bitmap,
jbyteArray arrayObj = (jbyteArray) env->CallObjectMethod(gVMRuntime,
gVMRuntime_newNonMovableArray,
gByte_class, size);
- if (arrayObj) {
- jbyte* addr = (jbyte*) env->CallLongMethod(gVMRuntime, gVMRuntime_addressOf, arrayObj);
- if (addr) {
- SkPixelRef* pr = new AndroidPixelRef(env, (void*) addr, size, arrayObj, ctable);
- bitmap->setPixelRef(pr)->unref();
- // since we're already allocated, we lockPixels right away
- // HeapAllocator behaves this way too
- bitmap->lockPixels();
- }
+ if (env->ExceptionCheck() != 0) {
+ return NULL;
+ }
+ SkASSERT(arrayObj);
+ jbyte* addr = (jbyte*) env->CallLongMethod(gVMRuntime, gVMRuntime_addressOf, arrayObj);
+ if (env->ExceptionCheck() != 0) {
+ return NULL;
}
+ SkASSERT(addr);
+ SkPixelRef* pr = new AndroidPixelRef(env, (void*) addr, size, arrayObj, ctable);
+ bitmap->setPixelRef(pr)->unref();
+ // since we're already allocated, we lockPixels right away
+ // HeapAllocator behaves this way too
+ bitmap->lockPixels();
return arrayObj;
}