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author | 2024-01-24 22:53:20 +0000 | |
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committer | 2024-01-24 22:53:20 +0000 | |
commit | 913c46b911515cdba8b0e9d24fbc7c8d65b09e4d (patch) | |
tree | 55ae5b5e39fa3b8123383a6478a8b4f196f47ed0 | |
parent | 156bb5fd1d3d6328b3d29e66b69d2650e5267ca7 (diff) | |
parent | b9faaa3304c9d80f777aaa748d25b2cbc754176f (diff) |
Merge "SoundPool: Enable multithreaded track start" into main
-rw-r--r-- | media/jni/soundpool/StreamManager.cpp | 3 | ||||
-rw-r--r-- | media/jni/soundpool/StreamManager.h | 2 |
2 files changed, 2 insertions, 3 deletions
diff --git a/media/jni/soundpool/StreamManager.cpp b/media/jni/soundpool/StreamManager.cpp index 52060f1e6209..66fec1c528e7 100644 --- a/media/jni/soundpool/StreamManager.cpp +++ b/media/jni/soundpool/StreamManager.cpp @@ -35,10 +35,9 @@ static constexpr int32_t kMaxStreams = 32; // In R, we change this to true, as it is the correct way per SoundPool documentation. static constexpr bool kStealActiveStream_OldestFirst = true; -// kPlayOnCallingThread = true prior to R. // Changing to false means calls to play() are almost instantaneous instead of taking around // ~10ms to launch the AudioTrack. It is perhaps 100x faster. -static constexpr bool kPlayOnCallingThread = true; +static constexpr bool kPlayOnCallingThread = false; // Amount of time for a StreamManager thread to wait before closing. static constexpr int64_t kWaitTimeBeforeCloseNs = 9 * NANOS_PER_SECOND; diff --git a/media/jni/soundpool/StreamManager.h b/media/jni/soundpool/StreamManager.h index adbab4b0f9d9..340b49bc6d6c 100644 --- a/media/jni/soundpool/StreamManager.h +++ b/media/jni/soundpool/StreamManager.h @@ -48,7 +48,7 @@ class JavaThread { public: JavaThread(std::function<void()> f, const char *name) : mF{std::move(f)} { - createThreadEtc(staticFunction, this, name); + createThreadEtc(staticFunction, this, name, ANDROID_PRIORITY_AUDIO); } JavaThread(JavaThread &&) = delete; // uses "this" ptr, not moveable. |