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| author | 2015-11-11 17:52:08 +0000 | |
|---|---|---|
| committer | 2015-11-11 17:52:08 +0000 | |
| commit | 8c85c00b5e8fffb226f4af225a67425b8d0f190b (patch) | |
| tree | 8c1ddf5f8c76da9e03a5d11be2e3f00d5b35ce6d | |
| parent | 8fa7e93050f5b3d7ccac8775fee302f1f4394d4f (diff) | |
| parent | a1f563134065abb360096cc06f6bfe4a8cca7a48 (diff) | |
Merge "Fix memory corruption in SpotShadow"
| -rw-r--r-- | libs/hwui/SpotShadow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/SpotShadow.cpp b/libs/hwui/SpotShadow.cpp index b8c98041a6bf..3186a8e9735e 100644 --- a/libs/hwui/SpotShadow.cpp +++ b/libs/hwui/SpotShadow.cpp @@ -742,7 +742,7 @@ inline void genNewPenumbraAndPairWithUmbra(const Vector2* penumbra, int penumbra // vertex's location. int newPenumbraNumber = indexDelta - 1; - float accumulatedDeltaLength[newPenumbraNumber]; + float accumulatedDeltaLength[indexDelta]; float totalDeltaLength = 0; // To save time, cache the previous umbra vertex info outside the loop |